Recent content by GlaziusF

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    The Problem of Balance (and how to get rid of it)

    Well, there's balance and then there's balance. One of the things 4E tries to do is balance DM attention per player. I mean, if I can glance down at my laptop and finish up an entire excursion in Diablo by the time your beastmaster has finished resolving the actions of his wolf pack, 5 horses...
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    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    I'm guessing "define your own damage model" falls under that? I guess we'll have to chalk this up to differences of opinion then. For the life of me I can't see why in a game with eladrin wizards and dragonborn paladins (or if you'd rather, half-elf warlocks and dwarven clerics) there's a need...
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    Designing dungeons for multiple excursions

    Keying off of some magical or non-obvious lock is probably a good way to do this. Put an "obvious dressing feature", like cave paintings or a mural, in your early dungeons. It'll be nice for thematic continuity, making it seem like your dungeons are just monsters moving into the remnants of the...
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    Essays on Game Design

    Point of order. The modern DC Occult line, especially under Alan Moore, advances an idea present in many occult comics but brought into stark contrast in Astro City's Shadow Hill: the paranormal can and must be understood by the normal. Since the world itself is not a teeming mass of chaos...
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    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    Well, yes, and the muscle tears and strained ligaments that come with parrying off an ogre's club rather than letting it crush your fragile human ribcage (but still losing 24 hit points) are also "injuries". But continuing the potentially inappropriate quantum physics analogies, these are...
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    Designing dungeons for multiple excursions

    This is probably a good way to approach "saving something for later" - something that looks significant but which the players can't artificially bypass (ie tunnel through 250' of rock to get around a magic barrier).
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    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    Yep. Keep in mind by "crack" I don't mean "your skull splits open" I mean "hit your head sharply". Your brain's rattled so much it jumps the rails but the body's intact. Drowning similarly. You just run out of air and consciousness cuts off, and you can "be revived" if someone clears your lungs...
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    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    I disagree that real injuries even need to be taken if a character died. Plenty of people die all the time by, say, falling down and cracking their heads, or drowning, and heck, even if you want to get into mythology, at the end of John Henry, John just lays down his hammer and he dies, with the...
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    [WotC_Logan] Why is Tiamat Huge?

    Picking a size to manifest is tricky. On the one hand, physical beings are often intimidated by size. On the other hand, it's nice for the minions to be able to complete a monument to your greatness within a single-digit multiplier of their own lifespans. Tiamat probably just figures that by...
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    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    I love how you're making the two giant assumptions that a) only people who are badly wounded ever die and b) death in 4e constitutes what we in the modern age would call clinical death. I mean, if a guy gets KOed by a purple dragon's MIND CRUSH, what's wrong with saying that he just kind of...
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    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    Two more problems: 1 - a giant list of contingencies to plan for makes the problem of creating a damage model seem more imposing than it actually is. Actually it makes it seem as imposing as it actually is, but people make things out to be more imposing than they actually are, so you have to...
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    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    On the contrary. If you could get somebody to believe that mustard was a flying alien, that would be MAD creative. Can't you just see a little glass jar bobbing down the condiments aisle at Kroger's, getting more and more furious until it starts breaking out the death rays?
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    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    But the thing is, you'd be wrong, at least when you're put up against other humans told to judge your responses based on creativity. That's the giant paradox of the whole thing - that when told to judge how creative something is, people judge it by how different it is from what they themselves...
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    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    If you tell people to come up with an alien that swims, people will make a fishoid, because fish swim. Tell them to come up with one that flies, they make a birdoid, because birds fly. Tell them to come up with one in general, they make a forehead person. Give them an example, they follow the...
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    Schroedinger's Wounding (Forked Thread: Disappointed in 4e)

    It's actually not, surprisingly. Work by Ward and others (for example "Structured Imagination" in Cog Psych 27:11 pp 1-40, 1994) demonstrates the idea that people asked to come up with a creative idea and given an example will tend to hew very closely to that example. It's why most SF aliens...
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