I first heard of VtM when I was 16. I had been accepted into a "Gifted & Talented" high school located in the corner of a college campus about 2 hours from where I'd lived prior to then and several of my new friends had the WoD books. I never played in a strictly VtM game, but in several general...
I have never used miniatures in my TTRPGs in over 30 years of gaming; if I want to play/run a boardgame I have HeroQuest. I have played in a number of games over the years that did use miniatures, and while there are advantages, it's been my observation that players in such games don't tend to...
Red Steel was an expansion of the Mystara line in its waning 2e years (ca. 1995-96), focusing on the coastal areas southwest of Karameikos and the Known World. They called this area the Savage Coast, and it was introduced mostly by Bruce Heard's Voyage of the Princess Ark columns in Dragon...
I once backed an entire Conan 2d20 Kickstarter because it looked cool and promised all kinds of neat charts, tables, maps, etc. As a consequence I've have 20+ high-quality PDFs doing whatever the digital equivalent of gathering dust on a shelf is, for like 7 years.
O how I wish that was the...
We generally have about a 2 to 2.5 hour block of time to play, so there are basically no single-session adventures at all. I run DCC modules, both those published already and some I'm playtesting myself to be published later.
Among the "roll with it" aspects I've had to adoopt is just not...
I've been running games in a FLGS for years. Initially it was a 5e game a decade or so ago where the players were folks I'd met at a different FLGS but who I didn't know well enough to want them in my house. On top of that, two were women and I wanted to make sure they felt safe coming to play...
I run two weekly DCC games; one at a local coffee shop and one online for my kid and his friends. We always roll initiative every round, which helps keep people interested/paying attention, and I have always encouraged people to describe what their characters do with a flourish. I also try to...
These days I run DCC modules in my weekly Road Crew game. I rarely read through them ahead of time, though, so I end up doing a LOT of improvising.
So maybe call it "guided ad-lib?"
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We included hakimas - it's one of the character kits, and it's on on page 81. Or am I not understanding what you mean by "the end?"
In theory I like the idea of elemental wizards, especially in a land like Zakhara where elemental magic already has a strong presence...
Hi there! I'm the guy who wrote Campaign Guide: Zakhara - Adventures in the Land of Fate, which is the 5th Edition conversion of Al-Qadim that folks mention above.
d20Arabia is headed by Ahmed Aljabry, who was our main cultural and language consultant on the book (we had a total of three...
When I started playing in 1994, AD&D 2e was the norm. Of course, I didn't even fully grok that 1e was a different thing for ages, and I know I had at least one Basic Gazetteer too (The Golden Khan of Ethengar). The rules for all of them were compatible enough that I didn't have any trouble using...