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GMMichael's latest activity
GMMichael
replied to the thread
Binary Success vs Multiple Levels of Success
.
Huh. Using a mixed outcome to tell mixed outcome proponents they're wrong? That's a logic puzzle. I'm pretty happy with my "ask the...
Apr 8, 2025
GMMichael
replied to the thread
RPG Evolution: Skull Dice
.
I do: "PC, I'm going to roll. If the result looks like death, you take all the damage."
Apr 8, 2025
GMMichael
reacted to
Faolyn's post
in the thread
"I think Hydrogen is a rare element" and other science facts.
with
Like
.
There was an old Dragon mag for 1e, I believe, that had a spell for dwarf clerics that actually regrew gemstones and metals. It took...
Apr 4, 2025
GMMichael
reacted to
monsmord's post
in the thread
"I think Hydrogen is a rare element" and other science facts.
with
Like
.
One of our long-time group decided to homebrew a fantasy game and DM (3.5e) for the first time, after decades as a player. Our party was...
Apr 4, 2025
GMMichael
replied to the thread
Announcing FATE 5e 2024 edition!
.
The 20 on a six-sider is a nice touch (nicer than the 10, even).
Apr 2, 2025
GMMichael
reacted to
Wofano Wotanto's post
in the thread
Rules for Romance in TTRPGs
with
Haha
.
Yes, when needed. White Wolf published a pull-out game in issue #42 if their eponymous magazine called Seals of Satan, in which one...
Apr 2, 2025
GMMichael
replied to the thread
Friends, Gamers, Editors, Lend Me Your Ears! (New Rules)
.
Still editing, but I think the damage rules are in their final form: Pretty streamlined, if I do say so myself.
Apr 2, 2025
GMMichael
added the media item
Combat Cheatsheet.png
to
General
.
Apr 2, 2025
GMMichael
replied to the thread
Rules for Romance in TTRPGs
.
Should a game engine be telling you how close you are to killing a baby were-seal? So step 1 is get player consent. Step 2: grab...
Apr 1, 2025
GMMichael
reacted to
Bill Zebub's post
in the thread
Rules for Romance in TTRPGs
with
Haha
.
Sure, if it's just romance. But once it becomes marriage, then I use combat rules.
Apr 1, 2025
GMMichael
reacted to
Bae'zel's post
in the thread
Rules for Romance in TTRPGs
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Like
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I keep a Favor tracker for recurring NPCs, kind of inspired by video games like Baldur's Gate 3, the Dragon Age saga and Fallout (any)...
Apr 1, 2025
GMMichael
reacted to
Morrus's post
in the thread
WotC
WotC (Mistakenly) Issues DMCA Takedown Against Baldur's Gate-themed Stardew Valley Mod
with
Wow
.
Wizards of the Coast recently issued a DMCA takedown notice against Baldur's Village, a popular fan-created Stardew Valley mod which was...
Apr 1, 2025
GMMichael
replied to the thread
How Would Your Favorite Game System Handle This?
.
Too high-risk for me. Yes, you can put the players in different rooms or write secret notes, and maintain player surprise/stress by...
Mar 31, 2025
GMMichael
replied to the thread
How Would Your Favorite Game System Handle This?
.
Truth. OP is a GM-conundrum to me, not a system issue. How does the GM divvy up the spotlight? What makes...
Mar 30, 2025
GMMichael
reacted to
John Dallman's post
in the thread
How Would Your Favorite Game System Handle This?
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The way I'd run this, irrespective of game system, depends on how much communication the characters can do. If they have...
Mar 30, 2025
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