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GMMichael's latest activity
GMMichael
reacted to
SteveC's post
in the thread
Hit points as luck
with
Haha
.
I think that hit points (and by this I mean escalating hit points, not static ones like in BRP) are like a good soup or stew: they are...
Monday at 9:57 PM
GMMichael
posted the thread
PSA: Don't Let Orcs Loose in Your Fantasy Human World
in
*TTRPGs General
.
Given that the stereotypical orc is bigger, meaner, and greener than the Mountain in this clip (NSFW), the world of humans wouldn't last...
Monday at 9:55 PM
GMMichael
replied to the thread
D&D General
Monster Importance in Homebrews?
.
How different would Earth look without humans? Your answer is 2.
Monday at 9:32 PM
GMMichael
reacted to
Whizbang Dustyboots's post
in the thread
Witcher change up?
with
Haha
.
I found myself saying "who cares?" a lot while scanning forward to look for monster fights or Yennefer generally.
Monday at 7:11 AM
GMMichael
reacted to
Libertad's post
in the thread
D&D General
Why do good monsters exist, from a game design standpoint?
with
Like
.
Is thread necromancy something a good-aligned monster would do? 🤔 But seriously, happy to see that this reinvigorated discussion!
Monday at 7:09 AM
GMMichael
reacted to
Arilyn's post
in the thread
The Pioneer RPG - Get Ready for Launch!
with
Like
.
I'll throw my vote behind the dog! This game sounds like a fantastic resource for schools to use. I love seeing rpgs that can teach...
Sunday at 5:45 PM
GMMichael
replied to the thread
D&D General
The NPC writing session
.
I'm picturing the DM inviting "all interested players" to that next session. And the DM is the only one who shows up.
Friday at 10:04 PM
GMMichael
replied to the thread
Hit points as luck
.
This is a great interpretation of hit points until you find out about the armor class mechanism. Then one must ask, "why does wearing...
Friday at 7:28 PM
GMMichael
reacted to
Micah Sweet's post
in the thread
Hit points as luck
with
Like
.
Well, the poison problem is a big one if you can't bypass the luck pool. I still have a big problem with damage types being meaningless...
Friday at 7:13 PM
GMMichael
reacted to
Umbran's post
in the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
with
Like
.
Let me see if I can articulate it. Leaving out the specifics of Draw Steel's dice mechanics, since I'd be porting it to some other...
Friday at 7:06 PM
GMMichael
reacted to
Heilemann's post
in the thread
The Pioneer RPG - Get Ready for Launch!
with
Haha
.
"Roll to grow potatoes, please." "Critical fail." "Well fu..."
Sep 11, 2025
GMMichael
replied to the thread
The Pioneer RPG - Get Ready for Launch!
.
Um, we're still trying to figure out how to put a (hu)man on the moon. For the "second time." So I'd be GMing on the 30-years-end of...
Sep 11, 2025
GMMichael
replied to the thread
Time travel doesn't exist because time travel wiped out the timelines where it did
.
I feel like the Hitchhiker's Guide to the Galaxy sheds light on this. To quote the entry on humans (from the fandom site): ". . . they...
Sep 11, 2025
GMMichael
reacted to
Umbran's post
in the thread
Time travel doesn't exist because time travel wiped out the timelines where it did
with
Haha
.
"We did, and you didn't listen then, either."
Sep 11, 2025
GMMichael
replied to the thread
Challenge Accepted!
.
I'm more concerned about Beyonce's mental state upon encountering Swamp Thing . . . . . . but this sounds just about right. I'm stuck...
Sep 11, 2025
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