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GMMichael's latest activity
GMMichael
reacted to
Olgar Shiverstone's post
in the thread
RPG Evolution: Weight, What?
with
Like
.
Just wait until they make contact, have to drop rucks and run ... what did they leave behind? How far are they from resupply?
Sep 22, 2025
GMMichael
reacted to
Gradine's post
in the thread
IRON DM 2025 Tournament Thread
with
Like
.
Welcome, one and all, to the 2025 IRON DM Tournament. Eight contestants enter the arena. One emerges as the IRON DM 2025. To keep down...
Sep 22, 2025
GMMichael
replied to the thread
RPG Evolution: Weight, What?
.
This . . . looks like a typo. But it's probably not. . . . is a wagon. Fortunately for GMs, wagons don't roll everywhere!
Sep 22, 2025
GMMichael
reacted to
doctorhook's post
in the thread
RPG Evolution: Weight, What?
with
Like
.
I love this logistical stuff but it definitely seems unpopular with players, who prefer the fantastical heroism of carrying everything...
Sep 22, 2025
GMMichael
reacted to
talien's post
in the thread
RPG Evolution: Weight, What?
with
Like
.
Picture courtesy of Pixabay. This mantra echoes through the mind of any experienced backpacker, a constant negotiation between...
Sep 22, 2025
GMMichael
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
The PCs can decide, sure. But it's more interesting to me if I'm finding something that I haven't invented.
Sep 22, 2025
GMMichael
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
It doesn't even have to be choices. Just provide interest. This is what I gathered from Numenera: the goal of the game is to learn...
Sep 22, 2025
GMMichael
replied to the thread
D&D General
Hit Points are a great mechanic
.
There's a flipside to that. Getting a crit on the enemy just to realize that the enemy didn't notice is a bit of a buzzkill.
Sep 21, 2025
GMMichael
replied to the thread
Is there a framework for pnp RPGs that allows you to compare the game mechanics between different editions of a game?
.
Pretty much. I bet someone could abstract it out, like for a game theory course, but I doubt it would hit the points that OP wants.
Sep 21, 2025
GMMichael
reacted to
Deset Gled's post
in the thread
Is there a framework for pnp RPGs that allows you to compare the game mechanics between different editions of a game?
with
Like
.
The short answer is: no. Such a framework doesn't exist. If you start reading threads about game "design" or "theory" it will quickly...
Sep 21, 2025
GMMichael
replied to the thread
Is there a framework for pnp RPGs that allows you to compare the game mechanics between different editions of a game?
.
If I'm reading you right, Modos RPG is set up to do this. The rules are modular and catalogued, so any variant has its own subset of...
Sep 21, 2025
GMMichael
replied to the thread
Pathfinder 1E
I’ve Forgotten How to Play Pathfinder
.
Ah. And it had WAR, who's awesome.
Sep 21, 2025
GMMichael
replied to the thread
“Really narrative D&D” - a new RPG genre?
.
I'll get back to you after I figure out how "D&D PbtA" works.
Sep 21, 2025
GMMichael
replied to the thread
Pathfinder 1E
I’ve Forgotten How to Play Pathfinder
.
Wasn't it just D&D 3 with a Combat Maneuver Bonus?
Sep 21, 2025
GMMichael
reacted to
I'm A Banana's post
in the thread
D&D General
Onboarding a newbie
with
Like
.
1) Reduce options. It's OK to have pregen characters, as long as you can sum up what they're "about" in a sentence or two. That said...
Sep 21, 2025
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