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GMMichael's latest activity
GMMichael
reacted to
Rune's post
in the thread
Iron DM 2025 Scheduling Thread!
with
Wow
.
No. If what you’re talking about is also the Iron GM that used to be done at GenCon, my past research into the matter indicates that was...
Oct 19, 2025
GMMichael
reacted to
Fenris-77's post
in the thread
Iron DM 2025 Scheduling Thread!
with
Wow
.
I think there could be some useful crossover between Iron Chef and Iron DM. I know I saw chicken entrails on Iron Chef once, plus the...
Oct 18, 2025
GMMichael
reacted to
Gradine's post
in the thread
IRON DM 2025 Tournament Thread
with
Like
.
IRON DM 2025: Round 2, Match 2, Fenris-77 vs GMMichael @Fenris-77 and @GMMichael, you have 48 hours to post your entries to this...
Oct 18, 2025
GMMichael
reacted to
Fenris-77's post
in the thread
Iron DM 2025 Scheduling Thread!
with
Haha
.
That's a list of ingredients from hell! I love it.
Oct 18, 2025
GMMichael
replied to the thread
Level Up (A5E)
Removing Pointless Death (+)
.
At first I thought, "well, yeah. Every group of PCs can just choose to give up a fight." But then I caught the "maintain narrative...
Oct 17, 2025
GMMichael
replied to the thread
Iron DM 2025 Scheduling Thread!
.
I'm in.
Oct 16, 2025
GMMichael
replied to the thread
Iron DM 2025 Scheduling Thread!
.
The sooner, the better. It would be nice to have the weekend to examine where things went horribly wrong 🤓
Oct 16, 2025
GMMichael
replied to the thread
D&D 5E (2014)
"You Can Do 3 Things" - My Nephew's D&D Houserule
.
This is true. I know from experience. Also, "you can do 3 things" puts D&D's action economy to shame. But I have to wonder if "you...
Oct 15, 2025
GMMichael
reacted to
overgeeked's post
in the thread
D&D General
Combat Against Player Engagement: A Systemic Challenge
with
Like
.
A very large part of it for me is even simpler that all that. It just takes too long to resolve most elements of the game mechanics...
Oct 15, 2025
GMMichael
reacted to
Retreater's post
in the thread
Level Up (A5E)
Removing Pointless Death (+)
with
Like
.
Fabula Ultima makes it impossible for a character to die without being in a pivotal scene with a major villain. If a character is...
Oct 14, 2025
GMMichael
replied to the thread
Level Up (A5E)
Removing Pointless Death (+)
.
How do those games put the decision in player-hands? What if the GM wants them to die . . . :devil: Not going to solve your TPK...
Oct 13, 2025
GMMichael
reacted to
Staffan's post
in the thread
WotC
Wizards hiring D&D Creative Brand Manager
with
Like
.
Given Wizards' history of layoffs, I'd be very hesitant about uprooting my life in order to apply for a job there – particularly on the...
Oct 12, 2025
GMMichael
replied to the thread
WotC
Wizards hiring D&D Creative Brand Manager
.
"Actionable resources?" "Narrative pillars of D&D?" The last is the best: "forward-thinking perspectives." Is that not the same thing...
Oct 11, 2025
GMMichael
replied to the thread
Limited Run Systems
.
That's . . . pretty limited. Is there no story in Daggerheart? Definitely! I can't play D&D for long, because every time someone has...
Oct 11, 2025
GMMichael
reacted to
DEFCON 1's post
in the thread
Limited Run Systems
with
Like
.
Campaign length in the design of a game is not based upon using game mechanics a certain number of times and then ending it. It's about...
Oct 11, 2025
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