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GMMichael's latest activity
GMMichael
reacted to
Morrus's post
in the thread
D&D General
ENWorld is better that the pundits…change my mind
with
Like
.
Assuming all the posts aren’t made by AI bots by then… I had to spamban one this week. It’s started, and they’ll get harder to detect.
Nov 16, 2025
GMMichael
replied to the thread
D&D General
ENWorld is better that the pundits…change my mind
.
That sounds difficult. I'd rather just click on the pundit video about it. Let's rejoice; the pundits will soon be gone . . . because...
Nov 16, 2025
GMMichael
reacted to
Thomas Shey's post
in the thread
Why do we need thieves??
with
Like
.
Though this gets confusing in some games because some skills are used for task-based resolution, which can look a lot like damage...
Nov 14, 2025
GMMichael
reacted to
Staffan's post
in the thread
Why do we need thieves??
with
Like
.
I think "skill-based" in this paragraph is a bit of a misnomer. In many (probably most but I don't have any statistics) games, combat...
Nov 14, 2025
GMMichael
reacted to
1QD's post
in the thread
Why do we need thieves??
with
Like
.
...
Nov 14, 2025
GMMichael
reacted to
Jeremy E Grenemyer's post
in the thread
RPG Evolution: Nothing Goes to Waste
with
Sad
.
I think he was talking about the plant.
Nov 14, 2025
GMMichael
replied to the thread
Why do we need thieves??
.
So some thief designers are saying, "okay, we handed out the special powers to the classes. Ugh, you know what we forgot? To make the...
Nov 13, 2025
GMMichael
reacted to
Bill Zebub's post
in the thread
Why do we need thieves??
with
Like
.
Normally only arguments about metagaming can completely derail a thread this quickly. :-)
Nov 13, 2025
GMMichael
reacted to
Basic Expert's post
in the thread
Why do we need thieves??
with
Like
.
You don't "need" any particular class, concept or archetype for most RPGs. Well, I suppose if your game is "Wizards & Warriors" you...
Nov 13, 2025
GMMichael
replied to the thread
RPG Evolution: Nothing Goes to Waste
.
I knew cats had to be good for something! Having a mead horn is critical for most adventures. I also like to capture a siren whenever...
Nov 13, 2025
GMMichael
reacted to
Stormonu's post
in the thread
RPG Evolution: Nothing Goes to Waste
with
Like
.
My brother was running Tyranny of Dragons, and the gnome artificer turned one of the early villians - a Half-dragon into a pair of boots...
Nov 13, 2025
GMMichael
reacted to
Eyes of Nine's post
in the thread
RPG Evolution: Nothing Goes to Waste
with
Like
.
I think having two d100 tables (or maybe a 6d6 table), one that has various body parts, both well known (liver) and obscure (hallux...
Nov 13, 2025
GMMichael
reacted to
talien's post
in the thread
RPG Evolution: Nothing Goes to Waste
with
Like
.
In many fantasy RPGs, the defeat of a monster often marks the end of an encounter. Yet, for thousands of years, real-world cultures have...
Nov 13, 2025
GMMichael
reacted to
trappedslider's post
in the thread
Spoilers
Pluribus
with
Like
.
Went and looked it up, it's only on apple tv here in the states :(
Nov 11, 2025
GMMichael
reacted to
Bill Zebub's post
in the thread
AD&D 1E
What does this (d8, d6) dice notation mean in the DMG?
with
Like
.
Just add four more items to the table.
Nov 9, 2025
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