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GMMichael's latest activity
GMMichael
replied to the thread
Player skill vs character skill?
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What about when the game steps in to cover for player lack of skill? (Maybe the answer to the OP is, "what the designers say is...
Nov 29, 2025
GMMichael
replied to the thread
TTRPG Resolutions For 2026
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The same thing we do every year, Pinky . . . It's a little early to resolve, but I should probably get a CRPG demo out. Full game is...
Nov 28, 2025
GMMichael
reacted to
Scribe's post
in the thread
TTRPG Resolutions For 2026
with
Like
.
Finish the 2 adventures I was working on for Shadowdark, polish up the classes, add a few more, and try and get it all into a book.
Nov 28, 2025
GMMichael
reacted to
Bill Zebub's post
in the thread
Should traps have tells?
with
Like
.
I mostly agree, except I really like henchmen dying to traps...which is very cinematic...as a tell. 100% agree here. Which is why I...
Nov 28, 2025
GMMichael
replied to the thread
Should traps have tells?
.
It's a trap! I think this thread is trying to catch people from the "We Don't Need Thieves" thread contradicting themselves. So I'll...
Nov 28, 2025
GMMichael
reacted to
overgeeked's post
in the thread
Should traps have tells?
with
Like
.
From a game perspective, yes, of course traps should have tells. These are games about choices. Without choices to make, traps are just...
Nov 28, 2025
GMMichael
replied to the thread
Time travel doesn't exist because time travel wiped out the timelines where it did
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My big takeaway was that each person doesn't get younger/older, relative to each other. Alice ages more. But yes, I guess Alice had...
Nov 28, 2025
GMMichael
replied to the thread
Time travel doesn't exist because time travel wiped out the timelines where it did
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Sabine Hossenfelder says they're not actually paradoxes. And that the faster moving/accelerating person is the one who takes the longer...
Nov 28, 2025
GMMichael
replied to the thread
Community and Thankfulness
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I knew ENWorld was cool, but I didn't know that Facebook is that bad. I guess I could have assumed as much about Xwitter. Thanks for...
Nov 27, 2025
GMMichael
reacted to
GothmogIV's post
in the thread
Community and Thankfulness
with
Love
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I recently watched Matt Colville's long video about finding an online community in the TTRPG space, and I wanted to share a thought I...
Nov 27, 2025
GMMichael
replied to the thread
Karma, Rewards /Consequences Do you use it? If so, what is good, and if not what is bad?
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Players like rewards. That's cool. If they're rewarded by the GM, and not a deity-NPC, I would expect them to be for metagame stuff or...
Nov 27, 2025
GMMichael
reacted to
TheHand's post
in the thread
Karma, Rewards /Consequences Do you use it? If so, what is good, and if not what is bad?
with
Like
.
The only time I ever gamed with someone that used “negative karma” in his games was back in the early 90s. He called them “dummy points”...
Nov 27, 2025
GMMichael
reacted to
Deset Gled's post
in the thread
Karma, Rewards /Consequences Do you use it? If so, what is good, and if not what is bad?
with
Like
.
Okay, so it's a meta currency. Nothing particularly unique about that. Some systems have it, some don't. Awarding negative meta...
Nov 27, 2025
GMMichael
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
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1. Hmm. I'm preparing for a semi-monthly campaign. If it hits 60 sessions, that's, what, two and a half years? Is the idea that too...
Nov 27, 2025
GMMichael
reacted to
RenleyRenfield's post
in the thread
What rpg system would you use for a 60+ session fantasy campaign?
with
Like
.
I had been talking about this with a bunch of friends lately. I have decided I will never play D&D ever again. And nothing like it...
Nov 27, 2025
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