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GMMichael's latest activity
GMMichael
reacted to
RenleyRenfield's post
in the thread
The "math" of RPGs
with
Like
.
There are so many... It does help to step away from D&D, OSR, or adjacent, as all of those are not really tryin to solve the no-fun...
Dec 17, 2025
GMMichael
replied to the thread
The "math" of RPGs
.
But that's not how statistics work. The more you roll the dice is the more they average out. If the DM just gets more and more killer...
Dec 16, 2025
GMMichael
replied to the thread
The "math" of RPGs
.
So, I'm probably going to look at this through the lens of the OP, in which . . . . . . der_kluge suggests that making fun and engaging...
Dec 16, 2025
GMMichael
reacted to
Basic Expert's post
in the thread
The "math" of RPGs
with
Like
.
I don't know of any system that does wargame-esque set-piece encounters really well (in the sense that they are tactically complex, fun...
Dec 16, 2025
GMMichael
replied to the thread
The "math" of RPGs
.
I don't think that TPK/TEC (too easy combat) can both "happen so much" and do so in "low rounds of combat." Dice can look less than...
Dec 16, 2025
GMMichael
replied to the thread
[Old school] I can't deal with inventory
.
Huh. I may have missed that while learning to walk 🤓 It's all about tradeoffs. Full backpacks mean lots of clanking and an...
Dec 16, 2025
GMMichael
reacted to
Cergorach's post
in the thread
[Old school] I can't deal with inventory
with
Like
.
I love equipment, not the weight management or the Tetris game you play to make everything fit, but what you can do with it in a given...
Dec 16, 2025
GMMichael
replied to the thread
The "math" of RPGs
.
Dangerous spells are fair game at high level. I don't have any expectation that mid level or even high level combats should be between...
Dec 16, 2025
GMMichael
reacted to
zarionofarabel's post
in the thread
The "math" of RPGs
with
Like
.
I'm definitely in the camp where combat encounters tend to be an organic thing whose particulars are decided by the narrative. I don't...
Dec 15, 2025
GMMichael
reacted to
talien's post
in the thread
RPG Evolution: Goodbye But Not Farewell
with
Like
.
When Morrus first offered me this role, I took it begrudgingly. I wasn't sure I could handle the organizational weight of running a...
Dec 15, 2025
GMMichael
reacted to
Koloth's post
in the thread
The "math" of RPGs
with
Wow
.
Balance is tricky. At some point, the GM assumes the players will play their characters a certain way. When the players(it only takes...
Dec 15, 2025
GMMichael
reacted to
SableWyvern's post
in the thread
The "math" of RPGs
with
Like
.
In 40-odd years I have found there is one way, and one way only, to do this reliably -- get a feel for the game and your group and learn...
Dec 15, 2025
GMMichael
replied to the thread
The "math" of RPGs
.
If there are, I'm not sure I'd want to play them. For the rules of a D&D-like to guarantee tough, but not deadly, encounters...
Dec 15, 2025
GMMichael
reacted to
Bill Zebub's post
in the thread
Space Travel?
with
Like
.
That’s gonna be the name of my next Cantina band.
Dec 14, 2025
GMMichael
reacted to
kigmatzomat's post
in the thread
Worlds of Design: After the Apocalypse
with
Like
.
Is that a contradiction or a realization the "medieval" is a form of post-apocalyptic setting? Go back to the 400s. The Roman...
Dec 14, 2025
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