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GMMichael's latest activity
GMMichael
replied to the thread
Kickstarter
Demidirge: A level zero nightmare funnel
.
Looks great! You may take my eyes and I will blindly crawl in the hopes of being lovingly bound in holy spider webs.
Jan 8, 2026
GMMichael
reacted to
payn's post
in the thread
Trailer
The Death of Robin Hood
with
Like
.
A24 is all you had to say.
Jan 8, 2026
GMMichael
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
Sounds like the party needs to have a chat with the local ranger before leaving town, to learn about the regional monsters. Active...
Jan 7, 2026
GMMichael
reacted to
The Sigil's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
Generally, I would point out that generally, swarms of smaller enemies (assuming they stay apart so they can't be cleared out by a...
Jan 7, 2026
GMMichael
reacted to
aco175's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
Last week the Pcs fought some of the new lamia monsters and their basic attack lets them force WIS saves of be charmed. There is also...
Jan 7, 2026
GMMichael
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
Two words: death tree. Assuming this means what I think it means, I'd say the issue is D&D's focus on hit points. What if monster...
Jan 7, 2026
GMMichael
reacted to
Tigris's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
General: If you can burst down enemies in 2 turns then its the best option. Also what should martial characters do when not dps? They...
Jan 7, 2026
GMMichael
reacted to
Kurotowa's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
Good luck trying to change human nature! A preference for big damage numbers and hitting the enemy until they stop moving holds true...
Jan 7, 2026
GMMichael
reacted to
Li Shenron's post
in the thread
D&D General
A Way for Players to Roll Hidden Checks
with
Like
.
Well, if they are suspicious after a roll, it means the mystery is achieved! And if they're overconfident on a high result, that's ok...
Jan 6, 2026
GMMichael
replied to the thread
D&D General
A Way for Players to Roll Hidden Checks
.
So I misread this earlier (but my solution stays the same). I thought Hawk said that rolling off-screen wasn't possible, but it now...
Jan 6, 2026
GMMichael
reacted to
Wolfram stout's post
in the thread
D&D General
A Way for Players to Roll Hidden Checks
with
Like
.
Ohh how about the both count. If the player picks up a dice first it’s made with advantage if the DM picks up a dice first it’s with...
Jan 6, 2026
GMMichael
reacted to
Sorcerers Apprentice's post
in the thread
D&D General
A Way for Players to Roll Hidden Checks
with
Like
.
You could design a DM screen with a slot facing the players, that goes into to a chute that ends in a tray on the DM side. So when the...
Jan 6, 2026
GMMichael
reacted to
el-remmen's post
in the thread
D&D General
A Way for Players to Roll Hidden Checks
with
Like
.
For in person games when I want a secret roll but many players (understandably) want to feel like they have some control (even if that...
Jan 6, 2026
GMMichael
replied to the thread
Pulp RPGs, What is Everyone Playing?
.
I mean, if Modos 2 were actually printed, it would probably be on cheap wood pulp.
Jan 6, 2026
GMMichael
reacted to
Brendan Byrd's post
in the thread
Homebrew
Keep on the North West Borderlands
with
Haha
.
< Pure Silliness Alert > Between the Borderlands and Corner Grass hides the unapproachable valley of 'Lost'; a strange place with a...
Jan 6, 2026
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