GMMichael's latest activity

  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEFIGHTH.
    h. End round. You have completed a round of combat. Go to Attack to start another round of combat. Otherwise, you must Flee. When...
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEFIGHTG.
    g. Mostly dead. After a round of battle, compare the damage you've taken to your Physical score. If the damage is greater, you're...
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEFIGHTF.
    f. Defend again. If there are multiple hostile NPCs in the room, each one gets a turn to attack you. Go back to Defend to review the...
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEFIGHTE.
    e. Protection. When your opponent damages you, your armor reduces the damage. Roll your opponent's damage die, which is on its...
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEFIGHTD.
    d. Defend. When you're done attacking, your opponent attacks you. Roll d20, add your P bonus, and add Defense skill points if you have...
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEFIGHTC.
    c. Kill. If your opponent's total damage is greater than its "MaxP" amount (short for Maximum Physical damage), that opponent dies...
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEFIGHTB.
    b. Damage. To damage your opponent, roll your weapon's damage die and add the result to your notes for the opponent's damage total...
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEDUMMY.
    Dummy A training dummy holds a stick and is stuffed with hay. Hostile 0 Level Bonus 1 MaxP 10 W: stick d4
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEFIGHTA.
    a. Attack. To attack a hostile NPC, roll d20, add your P bonus, and add Attack skill points if you have them. This is your attack...
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEFIGHT.
    Step 5: Fight hostile NPCs. Some (most) NPCs that you meet will try to fight you. These NPCs have a character sheet line that says...
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODENPC.
    Step 4: meeting NPCs. Non-player characters (NPCs) are whom or what you meet after entering a room. When you see a link for an NPC...
  • GMMichael
    Step 3: Gem switches. Emerald OFF? You turn a gem switch off when you read a statement like this: Emerald OFF. When you enter a room...
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEGEMS.
    Step 3: Gem switches. Some rooms have alternate versions that you access with gem switches. Your character sheet has seven gem...
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEDARKLIGHT.
    Well-Lit Room Action: Go back. Go to gem switches.
  • GMMichael
    GMMichael edited the wiki page E_HELP_H2P_EASYMODEDARKDARK.
    DARK Sunstone ON? It's too dark to see here. Action: Go back. Go to gem switches.
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