Recent content by GMMichael

  1. GMMichael

    D&D General Players Decide when to Level Up

    New PCs start at level one. As it was meant to be. :devil:
  2. GMMichael

    D&D General Players Decide when to Level Up

    Here's the big benefit. Less bookkeeping for all. I'd try asking the players how they want to level up, and then set it up myself, before handing over the reins.
  3. GMMichael

    Lord of the Rings Roleplaying 5E

    That's . . . exactly what happened when I read LotR. There was the big Middle Earth map, but not a smaller one for Fangorn or the Riddermark. So I'd say the game is right on the money.
  4. GMMichael

    Real Life Monsters

    Tigers. Honey badgers. Whoever invented the leaf blower.
  5. GMMichael

    D&D General Does anyone recall coming across any magic weapons that return when thrown...other than Dwarven Thrower, Hammer of Thunderbolts or magic boomerangs?

    Yikes, no thanks! I think this guy had returning items. In fact, they return so fast, you can throw them again before they've even returned!
  6. GMMichael

    Creating some form of address courtesy titles for lowest nobility, and question about addressing strangers of unknown rank

    Ye and You, as plural forms, were considered the formal way to refer to strangers, with Thee and Thou assuming a level of familiarity with the person being addressed. The Grrm might suggest Ser, which looks like it could be short for sergeant (related to servant), since you mentioned it.
  7. GMMichael

    Worlds of Design: Only Human

    I think that sets up the other races to be more intelligent.
  8. GMMichael

    GoT Combat that's Simple(ish)

    Watching this duel recently . . . . . . reminded me of @Mercurius 's Realistic Combat thread. Can it be done in Modos RPG? While differentiating between parrying and damage reduction? Here's how it might look: Would you call this a Realistic Combat? What fight scenes made you wonder how...
  9. GMMichael

    SkyNet really is ... here?

    Tristan Harris: former design ethicist for Google, for those like me who didn't know. I think AI's reins are just fine. Bing's image generator almost lost its knickers when I tried to generate a knight standing over a fallen foe. Even one who was just "sleeping."
  10. GMMichael

    Worlds of Design: Who Gets the Crown?

    Gonzo magic, I think you mean. A DM controls the magic power of every-single-character besides the PCs. So resurrection, for example, need not happen until the PCs collect an expensive diamond. Which is currently very hard, because a thief has been stealing all the diamonds in the city . . .
  11. GMMichael

    What are your thoughts on roll-under/roll-high mechanics?

    Sure, but OP said, "and there is no pesky math, for those who don't like adding modifiers." And hitting your exact ability score doesn't seem quite so cool when another character can beat you by one point without even getting close to his.
  12. GMMichael

    Worlds of Design: Who Gets the Crown?

    This article makes me want to watch House of the Dragon again. Is there a good RPG sourcebook for succession-quests? A Game of Thrones RPG?
  13. GMMichael

    What are your thoughts on roll-under/roll-high mechanics?

    Nothing wrong with this, but it doesn't follow K.I.S.S. If there are no modifiers, how do you roll for tasks with higher difficulty? If you roll opposed, does the player who rolled her exact score beat the one who rolled higher, but didn't max the roll? Is there still a target number, so the...
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