Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
GobHag's latest activity
GobHag
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
To be clear, what I meant by anti-verisimilitudousness are stuff like how GMs should allow plans of action that are 'cool' by minimizing...
Wednesday at 3:27 PM
GobHag
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
Have we seen any 'Essentials-like' style of design in other games though? I think maybe it's 13th age like?
Wednesday at 2:24 PM
GobHag
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Repost, whoops
Wednesday at 1:29 PM
GobHag
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Maybe something about PC/NPC mirroring?
Wednesday at 1:27 PM
GobHag
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Not design specifically, but I wonder if there's a large section of modern audiences that have active disinterest or even vehemently...
Wednesday at 1:23 PM
GobHag
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I personally do consider that if most of a game's NPC's stats can be put onto a PC char sheet then that is a non-modern mechanic/design...
Wednesday at 12:43 PM
GobHag
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Oh missed this question, really better formatted. 1. I hate spell slots so goddamn much like you would not believe. 2. In D&D and Pf2...
Tuesday at 8:06 PM
GobHag
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Ahhh but here's the thing, the average enemy's hit comparatively is the same but the average enemy isn't a goblin at that level--it's a...
Tuesday at 7:50 PM
GobHag
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I think it's good that at level 6 normal level 0 dungeon goblins are basically crippled chihuahuas to a party. And I personally suspect...
Tuesday at 7:28 PM
GobHag
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
And D&D isn't LotR or Conan too, at least videogames are games🤷♂️
Tuesday at 7:13 PM
GobHag
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Videogamey is good, keeping DnD's main inspiration still being Conan and LotR is just kinda sad.
Tuesday at 6:59 PM
GobHag
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The easy battle not mattering is what makes it good yes, it's a time for you to show off and feel good stomping on gnats. Feel those...
Tuesday at 6:57 PM
GobHag
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I'm using a lot of extreme words to hedge my bets towards the latter yes. I'm very much fine if a party's power is at 100%-80%-80% in...
Tuesday at 6:29 PM
GobHag
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I'm the person that think that the thing we lost should stay lost. I know it's value, I don't want it.
Tuesday at 6:17 PM
GobHag
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Having to think over a long period of time is bad gameplay on my end. Easy fights are just pacing and to feel cool using mechanics-- and...
Tuesday at 6:15 PM
Top