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GobHag's latest activity
GobHag
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
Like I said before, as someone that considers himself a modern player, I'd be more accepting if Humans aren't also designed to be the...
Yesterday at 6:02 AM
GobHag
reacted to
TwoSix's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
I'm OK with some level of restriction on class options, but it has to be really well grounded with strong worldbuilding. Dolmenwood, as...
Yesterday at 1:15 AM
GobHag
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
I use worldbuilding arguments but I don't actually care about worldbuilding, I'm just aesthetically against limiting classes with race...
Thursday at 11:00 AM
GobHag
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
For Race as Classes, normal classes don't need races to exist so a player can just decide to be a fighter that's a turtle person. In...
Thursday at 12:17 AM
GobHag
replied to the thread
D&D General
So how do Half-Elfs feel different to Elfs?
.
Yes but only barely and only pond-level at best that will quickly become 'slap on some prosthetics' IMO
Jan 29, 2026
GobHag
replied to the thread
D&D General
D&D Evolutions You Like and Dislike [+]
.
Yes, Silvery Barbs should be banned because it's broken, not necessarily because it's in another book
Jan 29, 2026
GobHag
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
An issue impossible to solve when even video games have Visual Novels under it's umbrella. Not to mention that spaces own definition of RPGs
Jan 25, 2026
GobHag
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Yes we do? Or at least I do. The Season of Ghosts AP I played in was plotted out and good
Jan 24, 2026
GobHag
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
My view is that the thing being 'found out' during play might have minimal to no effect on outcome but can still be enjoyable and...
Jan 22, 2026
GobHag
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Mind explaining what your definition of player agency is?
Jan 22, 2026
GobHag
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
All RPGs also have their own restrictions, what's wrong if the restriction is 'At the end, you will betray the person who trusts you the...
Jan 22, 2026
GobHag
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I actually do agree with him but it also applies when the rules or balance heuristics themselves are ignored(see 5e's 5 minute...
Jan 21, 2026
GobHag
replied to the thread
What I Like About Nimble 2e (So Far) — A Partial Review
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I'm a true blue meat point believer so that means yes, a high enough levelled Wizard can get stabbed no problemo.
Jan 17, 2026
GobHag
replied to the thread
What I Like About Nimble 2e (So Far) — A Partial Review
.
I mean that feels like complaining that an Ice Cream is cold.
Jan 15, 2026
GobHag
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
For A and C I think being stuck in a dessert would affect your ability to cast still.
Jan 14, 2026
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