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Golden Bee's latest activity
Golden Bee
reacted to
RealAlHazred's post
in the thread
Tips and Tricks to Running a Con Game
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I had an AL table, where one of the player characters literally one-shotted the patron as soon as he showed up. No preamble, using his...
Aug 21, 2025
Golden Bee
reacted to
billd91's post
in the thread
Tips and Tricks to Running a Con Game
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It would be... if someone were to actually do it. But I suspect it's not really a thing - particularly with playing the X-card. If...
Aug 21, 2025
Golden Bee
reacted to
Koloth's post
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Tips and Tricks to Running a Con Game
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Sorry, disagree. Not all GMs are telepathic. Or good enough to magically change the scene that will somehow fix it for the bothered...
Aug 21, 2025
Golden Bee
reacted to
Koloth's post
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Tips and Tricks to Running a Con Game
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X-card for audience members, no. IMO, audience members that are bothered by content at a table they are watching should just move on...
Aug 21, 2025
Golden Bee
reacted to
Gorgon Zee's post
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Tips and Tricks to Running a Con Game
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All the players alter the game experience for the other players. That's sort of the point of roleplaying games! All the X-card does is...
Aug 21, 2025
Golden Bee
reacted to
erk_fwd's post
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Tips and Tricks to Running a Con Game
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That's definitely a take I've not heard before regarding the X Card. I'm confused by your meaning: In your example, is that person who...
Aug 21, 2025
Golden Bee
reacted to
Mannahnin's post
in the thread
Tips and Tricks to Running a Con Game
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Always use and provide pregenerated and pre-equipped characters. With rare exceptions, the generation process always takes more time...
Aug 21, 2025
Golden Bee
reacted to
Morrus's post
in the thread
Tips and Tricks to Running a Con Game
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Expect a sore throat afterwards. Conventions are noisy, and when you have to raise your voice for 4 hours, it will hurt the next day. If...
Aug 21, 2025
Golden Bee
reacted to
aramis erak's post
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Tips and Tricks to Running a Con Game
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IMO: One of the most important, for anything but D&D/Pathfinder, is the core mechanic handout. Have a handout with the core...
Aug 21, 2025
Golden Bee
reacted to
Koloth's post
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Tips and Tricks to Running a Con Game
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This is from experience running many Star Fleet Battles scenarios years ago but much should be useful for RPGs. 1. Verify from the con...
Aug 21, 2025
Golden Bee
replied to the thread
Describe your last RPG session in more than 5 words.
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Two parter. Trial of the cemetery! You’d better lawyer up. The gang is in Mexico City for the Day of the Dead. Tacito has brought Lala...
Aug 20, 2025
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Aug 20, 2025
Golden Bee
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Thomas Shey's post
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What makes a successful superhero game?
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The problem with the question here is this is one where even more than usual, the answer kind of depends on what the end users are going...
Aug 16, 2025
Golden Bee
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Thondor's post
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What makes a successful superhero game?
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Designer of Simple Superheroes #0 here. I'm currently running sessions of the in-development variant Supervillains Unleashed. As many...
Aug 16, 2025
Golden Bee
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Gorgon Zee's post
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What makes a successful superhero game?
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Well, you can always mechanically balance a system by introducing a meta-currency. Example: Take any system and add a currency "story...
Aug 16, 2025
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