Recent content by Gomer212

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    Fast paced, Online (MapTools) D&D 3.5 Game, High Action, Open Recruitment, No Experience Needed

    New Story Arcs launching soon. (All times EDT or GMT -4) Each campaign has several smaller story arcs which are completely independent from one another. These new stories are the perfect opportunity for new players to enter the ongoing Campaign without being dropped into the middle of a...
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    Fast paced, Online (MapTools) D&D 3.5 Game, High Action, Open Recruitment, No Experience Needed

    Here is the list of games that currently have openings. With enough interest, I would start a group 5 for Fridays at whatever time frame works best for all who post interest. RECRUITING (All times US EDT, or GMT-4) Group 3 (Level 3, New Story About to Launch) - Thursdays 4 PM - 8 PM ...
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    Fast paced, Online (MapTools) D&D 3.5 Game, High Action, Open Recruitment, No Experience Needed

    Welcome to Turmishaar, a high action, completely self-created campaign that uses the Halberd ruleset. Halberd is a self-built hybrid 3.5/Pathfinder, (mostly) core game that uses an extensive collection of house rules to maintain enjoyment and balance among all players. I currently run it...
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    D&D 3.x Halberd - A self created 3.5/Pathfinder Hybrid ruleset.

    Halberd is a ruleset which I have been writing and tweaking for my current groups of players in an effort to create a more balanced, easier to play, and all around more enjoyable RPG. The main points are as follows. 1. Classes have been rebalanced. 2. Melee attackers may choose Str or Dex to...
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    Caster Level of Wands

    Exactly what I was looking for. 1,000 Thank you's, good sir.
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    Caster Level of Wands

    A wand listed in the DMG that doesn't have a caster level listed is considered to have a caster level equal to the bare minimum needed to cast the spell. For instance, a wand of Cure Light Wounds has a caster level of 1. I know this. You know this. But where does it say this in the 3.5...
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    Thoughts on Multiclassing

    I always thought I would try sort of a gestalt approach to multi-classing. In AD&D the math on leveling up was that the XP it took to level up, about doubled every level. Multi-classes with two classes had to split their XP up between the two and were about a level behind everyone else in each...
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    Rebalancing the Rogue

    Already did and it's so far been a resounding success, and not just for the rogue. I ruled that nothing is immune to crits, nothing is immune to flanking, and sneak attack works on anything. The rogue's been keeping up with the DPS guys (well, almost anyways), and they've been enjoying their...
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    D&D 3.x Consequences of a single change to AoO rules for 3.5/d20/Pathfinder?

    All, I can say is that my PCs would have loved this rule against that Elder Fire Elemental with the 15' reach, +9 Dex Bonus, and Combat Reflexes feat. As in, it had enough AoOs to hit every one of the characters before they got into melee, then it would Spring Attack away and make them do it...
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    RW/fictional characters in your games

    Back when I used to run Star Wars d6 and d20 frequently, I couldn't tell you the number of players I had that felt pretty sure they could take Darth Vader in a straight up fight. They all died. But yes, I did often have NPC cameos from the characters from the original trilogy. I tried to...
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    One of my players is attempting to hit on one of my NPCs!!!

    Ah, you should have some of my players. Some of them get pretty rambunctious around an attractive NPC. I've seen both happen, "nice background element" and "kinda weird". I find the the trick is to draw up distinct lines as to how much "flirty" RP goes on to avoid either the players or DMs...
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    The price of losing your spellbook??

    The easy answer: Don't lose your spellbook However, the current playtest of Next has an interesting approach that I do somewhat enjoy. Basically, and without too much detail, wizards without their spellbook can still reprepare the spells they prepared the day previously. This way, losing your...
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    D&D 3.x Rebalancing Spellcasting in 3.5

    No problem at all, I like hearing opinions, and in this case you are right. Of all the reasons people have told me they dislike the system, this is honestly the only thing I really don't have a good answer for. As mentioned, it works well for my current campaign being good aligned, but it...
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    D&D 5E (2014) Downtime Mechanics?

    I posted this in an earlier thread and I figure it fits here too. Summary: I agree with you. I also dislike cruising through 20+ levels in under a year. I personally do make downtime mandatory. My feeling is that it takes time for muscles to grow, for lessons to be reflected on, for...
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    D&D 3.x Rebalancing Spellcasting in 3.5

    Edit Indicated that higher spell slots may be used when casting spells. Added a section for Druids to emulate their spontaneous Summon Nature's Ally spells.
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