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Gorgon Zee's latest activity
Gorgon Zee
replied to the thread
Combating My Own Boredom as a Player
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You usually get 3 actions a round, and at medium-high levels haste is common enough to give you four, so three actions is basically a...
Mar 27, 2025
Gorgon Zee
replied to the thread
Combating My Own Boredom as a Player
.
I found that a little fiddly to work out — although I like it in theory — so what I tend to do is assume you can take a short move to a...
Mar 27, 2025
Gorgon Zee
replied to the thread
Combating My Own Boredom as a Player
.
That’s a pretty strong statement. Perhaps you might want to check out what actual people say, rather than make assumptions. A basic...
Mar 27, 2025
Gorgon Zee
replied to the thread
Combating My Own Boredom as a Player
.
Say I want to climb onto a ledge to kick a flaming brazier on the surrounding cultists. That's one action to move to the ledge, one...
Mar 26, 2025
Gorgon Zee
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Wolfpack48's post
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Combating My Own Boredom as a Player
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Other systems that might be worth checking into are Pendragon and QuestWorlds. Combat seems be de-emphasized in both of those, and more...
Mar 26, 2025
Gorgon Zee
replied to the thread
Combating My Own Boredom as a Player
.
Well, to be fair, it is disdain not just for the mechanics, but for a style of play. I like games with complex mechanics, because a lot...
Mar 26, 2025
Gorgon Zee
reacted to
Golden Bee's post
in the thread
Combating My Own Boredom as a Player
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Like
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Instead of being the 10th person to tell you to try another system, although you should, I want to answer the original question. I...
Mar 26, 2025
Gorgon Zee
replied to the thread
Combating My Own Boredom as a Player
.
While this is true, some systems make it much easier than others. For example, when I ran and AD&D campaign, combat was pretty brief...
Mar 25, 2025
Gorgon Zee
replied to the thread
Combating My Own Boredom as a Player
.
There are a couple of APs that are quite hard, but for the most part you don’t actually need to play optimized characters. If you do...
Mar 25, 2025
Gorgon Zee
reacted to
SlyFlourish's post
in the thread
Has Wizards of the Coast Given Up on Sigil?
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I’m afraid I shall continue to try to remind people of this ephemeral format and offer tips and suggestions to better preserve their...
Mar 24, 2025
Gorgon Zee
reacted to
EternalDungeonMaster's post
in the thread
Has Wizards of the Coast Given Up on Sigil?
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Not only did I love the hell out of 4e, but I felt that the Silverlight versions of the character builder and the monster builder were...
Mar 24, 2025
Gorgon Zee
reacted to
Ruin Explorer's post
in the thread
Has Wizards of the Coast Given Up on Sigil?
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Like
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There was no monster builder at launch, I think that arrived slightly before the monster math got corrected, because I remember the math...
Mar 24, 2025
Gorgon Zee
reacted to
Ruin Explorer's post
in the thread
Has Wizards of the Coast Given Up on Sigil?
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Like
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I have to say I disagree, at least terms of functionality. We had a character builder that: A) Worked better and had better usability...
Mar 24, 2025
Gorgon Zee
replied to the thread
What RPGs genres are lacking?
.
Outgunned is very effective for the action movie genre., Just played a couple of one shots over the weekend -- Knights vs. Nazis, in...
Mar 22, 2025
Gorgon Zee
replied to the thread
Is There Possibility of a PF1.5 or a 3.5 Revival? Whether Directly or Something With Similar 'Ethos'
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Answering the OP question: No, not really. The market for people who want a version of 3.0/3.5 that is not PF1 and is not 4E and is not...
Mar 19, 2025
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