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Gorgon Zee's latest activity
Gorgon Zee
replied to the thread
Let's Talk About "Intended Playstyle"
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This is a very interesting example. About half the people find this a very cool mechanic and love it. But another half find that the...
Mar 5, 2026
Gorgon Zee
reacted to
aco175's post
in the thread
Why do so many campaigns never finish? Genuinely curious what others think
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Like
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I like this idea, especially for places where you might not have your long time group and know what they like already. I can see a...
Mar 4, 2026
Gorgon Zee
replied to the thread
Why do so many campaigns never finish? Genuinely curious what others think
.
Heh. In all honestly, I don’t think I could run the same campaign for a decade even. I understand the appeal of the “I’ve been running...
Mar 4, 2026
Gorgon Zee
replied to the thread
Why do so many campaigns never finish? Genuinely curious what others think
.
I’ve run maybe 20-30 year+ long campaigns, and only three I abandoned. One was when I found that the material I was using was by an...
Mar 4, 2026
Gorgon Zee
reacted to
Reynard's post
in the thread
Let's Talk About Core Game Mechanics
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Like
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Players' ability to intuitively judge probability, at least roughly, is definitely important for player agency. And I agree that linear...
Feb 26, 2026
Gorgon Zee
replied to the thread
Let's Talk About Core Game Mechanics
.
Actually, my original point was that LINEAR dice-rolling systems are easier for players intuition. D100 vs d20 is not an issue, it’s...
Feb 26, 2026
Gorgon Zee
reacted to
Bill Zebub's post
in the thread
Let's Talk About Core Game Mechanics
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Like
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The TOR system has an interesting take on this: While a Gandalf rune on the d12 is an automatic success regardless of dice total, an Eye...
Feb 26, 2026
Gorgon Zee
replied to the thread
Let's Talk About Core Game Mechanics
.
Yeah, it’s very different. I’d not expect to land more than 3-5 hits against an equivalent fighter. Against an Olympic contender I know...
Feb 25, 2026
Gorgon Zee
replied to the thread
Let's Talk About Core Game Mechanics
.
Not disagreeing with you — that’s why I like linear systems — there is no math to understand. Your skill is 80; you are 80% likely to...
Feb 24, 2026
Gorgon Zee
replied to the thread
Let's Talk About Core Game Mechanics
.
For any dice mechanic, there is the distribution of the dice results, which typically are linear (e.g. d100), bell-curve (e.g. 3d6) , or...
Feb 24, 2026
Gorgon Zee
reacted to
Bill Zebub's post
in the thread
Let's Talk About Core Game Mechanics
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Like
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My favorite core dice mechanic, even thought I've tired of almost everything else in the system, is from The One Ring. d12 + Nd6, where...
Feb 24, 2026
Gorgon Zee
reacted to
DeviousQuail's post
in the thread
Let's Talk About Core Game Mechanics
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Like
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I've recently started playing in a Call of Cthulhu campaign. It's my first time with a d100 roll under system. What I have enjoyed about...
Feb 24, 2026
Gorgon Zee
replied to the thread
What's your perfect movie
.
Dr. Strangelove for me.
Feb 18, 2026
Gorgon Zee
replied to the thread
Previous Winners Of The Annual EN World Most Anticipated Tabletop RPG Of The Year
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Of these, these are the ones I've played, listed in order of how much they have justified their title: 13th Age is the clear winner. I...
Feb 17, 2026
Gorgon Zee
reacted to
Cergorach's post
in the thread
AI GMs
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From what I'm seeing on the technical side, we're hitting technical walls that can't be solved due to the nature of LLMs. And that would...
Feb 14, 2026
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