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gorice's latest activity
gorice
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I am building rapport with them in attempt to get them see things in my way, consort or sway? Yes, but this also is not a game that...
Jan 25, 2026
gorice
reacted to
Fenris-77's post
in the thread
DriveThruRPG Print-on-Demand Prices Increasing Again
with
Haha
.
Well, my PoD project keeps getting stretched out, so maybe prices will come down by the time it's done. (stifles slightly maniacal laughter)
Jan 25, 2026
gorice
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
To me it is perfectly clear that what is happing in any RPG play is story creation. This goes for trad games where players merely...
Jan 25, 2026
gorice
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Perhaps we should take a closer look at what actually happens at the table when we play RPGs. Humans are, by nature and context, story...
Jan 23, 2026
gorice
reacted to
Autumnal's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Some folks in this thread should read Meander, Spiral, Explode: Design and Pattern in Narrative by Jane Allison. It’s all about ways of...
Jan 23, 2026
gorice
reacted to
thefutilist's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
At minimum you need: Some kind of organisational question which we’re answering The principle that you are actually playing to find...
Jan 23, 2026
gorice
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Nearly 16 years ago, Eero Tuovinen wrote this: Here’s how games like Sorcerer, Dogs in the Vineyard, some varieties of Heroquest, The...
Jan 23, 2026
gorice
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
There's no "collaborative storytelling" in Sorcerer or Apocalypse World, if played in the way the rulebooks set out. For instance, from...
Jan 23, 2026
gorice
reacted to
Blue's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
If I and my friends were shipwrecked on a deserted isle, worked out how to survive, and eventually were able to signal for a rescue, we...
Jan 22, 2026
gorice
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
To expand on this: someone (I think it was Ron Edwards) once said that an RPG needs to have some things that are fixed, and some things...
Jan 22, 2026
gorice
reacted to
billd91's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
But you do keep returning to the idea that the story isn't what's being done at the table now, it's what you see and talk about when...
Jan 22, 2026
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