Recent content by Gothnog

  1. Gothnog

    New D&D 5e Adventure!

    Hey folks, if you're running D&D game and need a great little adventure for low level characters, here is one from Critical Hit Publishing called Strange Fruit. It involves saving a farming community from a strange blight that is tainting their apples, causing those who eat them to become...
  2. Gothnog

    D&D 5E Wizard Cantrips: Which are the best early on?

    If you like role playing cantrips, this book has some excellent ones if I do say so myself. ;)
  3. Gothnog

    D&D 5E Mitigating Critical Hit Devastation

    Taking away the critical removes the excitement of rolling that iconic "20" and I don't recommend anything the removes fun. That being said, you could come up with a critical chart that adjusts the damage a bit. So, they get a critical, and then roll a d100. Toward the low end, something cool...
  4. Gothnog

    D&D 5E Cantrips

    I would love to see more done with cantrips. I am personally a huge fan of them, and although I do like some of the new "combat cantrips," I think they've lost some of the original flavor. To me, cantrips have always been the "role playing" spells that allowed the spellcaster to keep doing magic...
  5. Gothnog

    D&D 5E Aasimar from the interwebs...

    I can neither confirm nor deny the identity of the artist behind that magnificent piece of work, though it's likely they simply mined the text and artwork from somewhere on line and combined them. :)
  6. Gothnog

    D&D 5E Aasimar from the interwebs...

    It's not real of course... unless you want it to be.
  7. Aasimar 02.jpg

    Aasimar 02.jpg

  8. Aasimar 01.jpg

    Aasimar 01.jpg

  9. Gothnog

    Carousing House Rule

    Great idea! That is a great concept. If a DM doesn't want to allow it as a blanket option, it could be used as a background flaw.
  10. Gothnog

    D&D 5E What do players spend their treasure on?

    What would anyone spend the treasure on? I think many people think of D&D more like a video game and less and an RPG. Generally speaking, I keep treasure on the lower side in my game, so that it means more when they DO hit the big score so to speak. In my current campaign, I started the PCs off...
Top