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Grael's latest activity
G
Grael
reacted to
Zetesofos's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
So, I did an AMA on my 1 year campaign - not sure if this is exactly what you're looking for, but I have a link I did to a lot of...
Jan 21, 2026
G
Grael
reacted to
Aldarc's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
Draw Steel recommends playing other games for other play experiences.
Jan 21, 2026
G
Grael
reacted to
zakael19's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
And DS! is very opinionated and open in that regard as it walks through what it thinks “tactical heroic cinematic fantasy” is right on...
Jan 21, 2026
G
Grael
reacted to
zakael19's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
Yeah, by "supports" we mean even more "presents a framework on how to use that with an explicit list and suggestions on setting it up...
Jan 21, 2026
G
Grael
reacted to
Staffan's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
Another thing is that the game explicitly supports victory conditions beyond "kill them all". This can be as easy a variant as "Kill...
Jan 21, 2026
G
Grael
reacted to
zakael19's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
There's online tools (Forge Steel) that I think are pretty great which allow you to input the current # of party victories and it'll...
Jan 21, 2026
G
Grael
reacted to
AdmundfortGeographer's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
Great questions. As far as the party pushing on, the most direct tool for when a party pushes on is within the player’s control. Are...
Jan 21, 2026
G
Grael
reacted to
CommodoreKong's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
While the main way to get XP is victories in combat (which convert into xp when taking a respite), you also grant victories for...
Jan 21, 2026
G
Grael
reacted to
AdmundfortGeographer's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
For my group, they don’t want a game where negotiation to avoid combat is on the table. They want a monster fighting story. They’ve...
Jan 21, 2026
G
Grael
reacted to
zakael19's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
That's interesting! I've largely considered it in the realm of TTRPG design in my head, eg: Apocalypse World (especially 1e) is a highly...
Jan 21, 2026
G
Grael
reacted to
definiteFreakyFishGuy's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
Found this AMA over at reddit (opened a few hours ago. OP says they'll keep the AMA going through the holidays):
Jan 21, 2026
G
Grael
reacted to
AdmundfortGeographer's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
In my experience being the director for about 8 sessions, as well as reading and watching tons of other play reports, Draw Steel might...
Jan 21, 2026
G
Grael
reacted to
zakael19's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
I think that like most games which have a higher degree of mechanical complexity, it sings with system mastery. It does however (I...
Jan 21, 2026
G
Grael
reacted to
zakael19's post
in the thread
Looking for Draw Steel extended play review
with
Like
.
Yeah, what I'll further say there is that many games like this are built kinda generic / open to the GM to use whatever they or their...
Jan 21, 2026
G
Grael
reacted to
gnarlygninja's post
in the thread
Draw Steel General Thread [+]
with
Like
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I don't know for sure, but that seems like a reasonable assumption.
Jan 21, 2026
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