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Gorgon Zee's latest activity
Gorgon Zee
replied to the thread
Which are you, The plan everything out GM, or the Ad lib?
.
The reason I prep and strongly prefer games run by people who prep is that when you invent something at the table, you have very limited...
Oct 11, 2025
Gorgon Zee
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Sorry, that wasn't intended. The contrast was meant between a rule that aims at simulation (which is fun) and a rule that is aimed...
Oct 11, 2025
Gorgon Zee
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Oh absolutely. I've played a lot of wargames, and from the perspective of a 70's player of games featuring combat, D&D is nothing like...
Oct 8, 2025
Gorgon Zee
reacted to
Micah Sweet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
To be honest, I've never really believed him on that. I'm not sure he did either.
Oct 8, 2025
Gorgon Zee
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
In an early post, I suggested that, for me, "modern mechanics" pretty much menat "mechanics not meant to simulate a reality". It is...
Oct 8, 2025
Gorgon Zee
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
While your main point relates to success with complication as a main focus, I think it's worth noting that degrees of success rather...
Oct 8, 2025
Gorgon Zee
reacted to
Agamon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
The modernity comes from the innovation in these mechanisms. Yes, most mechanisms used today were born in the 19th century, but they've...
Oct 8, 2025
Gorgon Zee
replied to the thread
Star Wars WEG D6 - The Force Point - "Is it a good thing?"
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Yeah, I've never liked that sort of solution -- especially when the GM has to make the decision as to which players' actions to negate...
Oct 8, 2025
Gorgon Zee
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I started a long answer and then realized it boiled down to two words: "Not Simulationist". Older systems used mechanics as a way of...
Oct 3, 2025
Gorgon Zee
replied to the thread
Star Wars WEG D6 - The Force Point - "Is it a good thing?"
.
So, I think this might be a core reason Force Points are giving you issues -- and why others can run for years without seeing such...
Oct 3, 2025
Gorgon Zee
replied to the thread
D&D General
The Great Railroad Thread
.
I really am unsure what you mean here. In a game that is a railroad, the tracks very much do go somewhere. If they only mostly go...
Sep 23, 2025
Gorgon Zee
reacted to
pemerton's post
in the thread
What constitutes a "hit" in your mind?
with
Like
.
My way of thinking about damage on a miss is that the character is so relentless and implacable that they always set back any foe they...
Sep 23, 2025
Gorgon Zee
reacted to
pemerton's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
The most typical way of understanding coercion is in terms of a proposal - by the person doing the coercion - to make the other person's...
Sep 22, 2025
Gorgon Zee
replied to the thread
What constitutes a "hit" in your mind?
.
But in real life, a hit doesn't require damage be done. In fencing and many martial arts, you just have to contact a person and it's a...
Sep 22, 2025
Gorgon Zee
replied to the thread
What constitutes a "hit" in your mind?
.
Star Wars Saga: If it does hit point damage, it's energy and luck. If it does wounds, it;'s blood. D&D: It depends on the source of the...
Sep 22, 2025
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