Recent content by GrimCo

  1. GrimCo

    What is "railroading" to you (as a player)?

    Yea, and even in D&D sphere, not all editions are equal. From personal experience, 2ed combat runs very fast, specially if you modernize it a bit with ascending AC, to hit bonus instead of thac0, static initiative. Goes smooth as a butter. Even basic 5e ( pre xanathar and tasha) is rather fast...
  2. GrimCo

    What is "railroading" to you (as a player)?

    Personally, never had problems with amount of time people took to make a decision at the table. That part is usually fast. How long does it take to resolve, now that's another issue.
  3. GrimCo

    D&D General What do you do for housing?

    In every campaign i played in last 8 years, my brother buys one of these as soon as his character can afford it. Then he does "pimp my carriage" and adds stuff to it. Besides mobile home, most of characters i played were wealthy hobos. We don't really bother with that stuff.
  4. GrimCo

    What is "railroading" to you (as a player)?

    If you are actively paying attention to what is going on and thinking about what to do, when it's your turn, 5 seconds is enough to decide what to do. Specially in games with more limited character options. And if you don't pay attention, this is one of the techniques that makes player start...
  5. GrimCo

    What is "railroading" to you (as a player)?

    These were people that played TTRPG VtM like mix of improv theater and LARP (which makes sense, they were also into VtM LARP and amateur youth theater). While it's great experience, i find it that it drains me mentally and i don't enjoy it that much. Not worth the effort (which it takes lots...
  6. GrimCo

    What is "railroading" to you (as a player)?

    It's not that uncommon. From personal experience, it was way more common in V:tM circles than in D&D. And not in "supers with fangs" VtM games, more in Anne Rice heavy inspired games. I've played sessions like that, where all convos where in character, first person. Those were games where we...
  7. GrimCo

    D&D General Mounted Archers

    Horses were very different. Golden Horde used steppe ponies which are 120-140 cm tall at withers and weight 250-350kg. Knights in full mail harness used destriers which were 150-170cm tall and weighted 500-650kg. One is bred for self sufficiency and endurance other is for strength and shock...
  8. GrimCo

    D&D General Pact of the Blade Warlocks - How often do you change your weapon?

    We play with 2014 rules, so no weapon masteries. My character is hexblade warlock lv 12 with pact of blade and improved pact weapon. I switch ocasionally. Never to bow or throw weapons, since EB is way better ranged option. Usually it's either greatsword or maul, depending on what we fight and...
  9. GrimCo

    D&D General Mounted Archers

    Mounted archers - but instead, it's Warlocks with EB, eldricht spear invocation and spell sniper feat. 600 feet range, ignore half and 3/4 cover. That aside, mounted combat in general is aftertought in 5e. Mounted archers were good at big open plains. In heavy forests, they loose 3 main...
  10. GrimCo

    What is "railroading" to you (as a player)?

    Pretty much. Two schools of play. I don't enjoy puzzles either, but approach to solving it depends. Sometimes, i like to do it "manually", brainstorming and solving it as a player. Other times, specially when i'm tired, i would rather just roll and see if my character can solve it. But that...
  11. GrimCo

    What is "railroading" to you (as a player)?

    I think it comes from some assumptions. In the early days, game was played to challenge Players, not Characters. Stats were there just for rolls. Also, there was way wider distribution between penalty, no bonus no penalty and bonus. For instance, in 2ed, Str is mainly to hit and damage stat...
  12. GrimCo

    What is "railroading" to you (as a player)?

    @pemerton Thanks for the example. I'm not familiar with Apocalypse World or Mythic bastionland, but i get the gist. In this case, it was more problem with players themselves. They wanted character driven sandbox, but they aren't really group for that kind of play. They are reactive for most...
  13. GrimCo

    What is "railroading" to you (as a player)?

    Thanks for bringing up Vampire. I was just about to bring up WoD myself. I like WW nWoD. There, all attributes are 5 point spread (6+ is possible for some supernaturals). All stats start at 1 dot. 1 Poor, 2 Average, 3 Good, 4 Exceptional, 5 Outstanding. With starting points, it's deliberate...
  14. GrimCo

    Things you don’t like about DMing

    Feel you. I'm in the same boat. 3 games i'm willing to run: nWoD (ww one), D&D 5e and 7th sea 1st ed. I will run Mork Borg, Knave or Cairn, but my players aren't into it for anything other than short games (1-3 session tops) and for long campaigns, they prefer mid to high crunch games.
  15. GrimCo

    What is "railroading" to you (as a player)?

    15 years ago, i would say - who cares about 30-40 minutes, let's talk it out, decide, agency is king. We played every week at least one 5-6 hour session and quite regularly another 3-4 hour session. Last 7-8 years, i would rather have DM hop in, use "force" to get things moving and actually play...
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