Recent content by GrimCo

  1. GrimCo

    D&D General Your Core Classes if The Core 4 Aren't Allowed

    Core four classes. Well, i'm going mostly 3.5 with this. Warblade - fighter, but better in all ways. Crusader- paladin, but more interesting, can heal, can fight, can dish out spell like punishment. Who needs cleric? Swordsage - rogue/sorcerer mix. Has skills, can fight, can cast spells using...
  2. GrimCo

    D&D General You Were Rolling Up a New Character, and Just Rolled a 3. What Is Your Reaction?

    A) every time In 5e, that's awesome array. Hell, in any edition, that's awesome array. You are above average in every aspect. Also, with racial ability adjustment, you can have 16 and one or two 15s, or any other combo. That's pretty good for tier 1. Personally, i always liked more well...
  3. GrimCo

    D&D General How Did You Generate Your Most Recent Character's Stats?

    Point buy is by far my favourite. Wanna dump everything and pump 1-2 stats? Go for it. Wanna go with even spread across all stats? Go for it. As a DM, sometimes i like to mix it up. 4d6, drop lowest, arrange how you wish. If you are not satisfied with results, you can take standard array. It...
  4. GrimCo

    D&D General You Were Rolling Up a New Character, and Just Rolled a 3. What Is Your Reaction?

    Wouldn't be happy about it, but it's manageable. It would also highly depend on the edition, type of game and how good are rest of the stats. 5e? Easy. First off, most items don't give you +x to ability, they set ability to fixed number. Second, if it's combat light campaign, i'm going bard and...
  5. GrimCo

    Let's Talk About Our Year In TTRPGs

    Thank you :D We tried online gaming on few occasions, since we play ToTM IRL, we used Google Meet, we tried Roll20 with discord. If we play during weekdays, we can't start before 21-21:30, and by 23 we are all zoning out. Sunday mornings, when we usually play IRL, well, kids are running around (...
  6. GrimCo

    Let's Talk About Our Year In TTRPGs

    You just described my PF1 group. Sessions are strings of combat encounters connected with very thin string of story and ocasional short interval of RP that lead to/ set up - another combat. I jokingly once said to DM he should just design 100 level megadungeon. Or drop PF and just play Descent...
  7. GrimCo

    Let's Talk About Our Year In TTRPGs

    First part of the year was solid. Standard Sunday morning group played fairly regularly on the almost weekly basis. We dropped one campaign we started last year and opted to continue one branch of our grand campaign that's been on hiatus since 2019. Managed to sneak in 3 sessions of Cairn, which...
  8. GrimCo

    Tell me about the RPG section of your local game store

    To add, 2 lgs are newest incarnations. Every few years, they go bust. We had great store when i was a kid, with big glass store front in the center of the city, on the street with lot of pedestrian traffic. It busted, for a few years we didn't have any, then we got new one with first one, then 2...
  9. GrimCo

    D&D General A Rant: DMing is not hard.

    PF1 had infamous grappling flow chart. But yeah, even that is better than 5e version. In 10+ years of playing 5e, none of us used grappling once. It's just that useless and you are better of just making regular attack and doing damage.
  10. GrimCo

    Tell me about the RPG section of your local game store

    There 2 game stores in my city of 770k people (1 million if we count whole county). One of them only has wotc 5e and pathfinder. Other one is 70% wotc 5e, some CoC, some Pathfinder, and starter sets/ core rulebook for other games (walking dead, alice is missing, bladerunner, the one ring). TCG...
  11. GrimCo

    What’s the draw of licensed games?

    For me, it's about lore and fluff. Official stuff does heavy lifting with world building and adds extra lore to IP.
  12. GrimCo

    D&D General A Rant: DMing is not hard.

    Can we move away from driving? I get why people say that playing other games is necessary. Back in the old days of internet and pre internet, only way you could learn stuff from other games was actually picking up game, learning it and then running it. There weren't in depth videos about...
  13. GrimCo

    D&D General A Rant: DMing is not hard.

    You sure? Cause, at least here, and in most EU ( and some non EU European countries), having C/D license (trucks and buses) doesn't affect your car insurance price. At all. What affects price is - your age and driving experience (how long do you have licence), your history of insurance claims...
  14. GrimCo

    D&D General A Rant: DMing is not hard.

    Don't know how it's in other parts of the world, but here, if you wanna drive semi, you first need car licence. Regular B licence is 30 hours of theory, 9 hours of first aid and at least 35 hours of practice. But C license (one for trucks) is just 10 hours of theory and 15 hours of practice on...
  15. GrimCo

    D&D General A Rant: DMing is not hard.

    4 games that i ran and played most are D&D, WoD, 7th sea and GURPS. Only thing i took away from runing long campaign in GURPS is that i don't wont to play or run GURPS ever. Haven't touched that system in 17 years. To be perfectly honest, i can barley remember any rules or how that game works...
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