GREAT story hour!! I've spent the last few weeks reading from the beginning. You've quite a group and Arcanis is an incredible setting. I wish I had been exposed earlier.
Thanks again for posting.
(Edit: just notice Contemplative requires Knowledge: religion - 13 ranks. Does your DM allow you to assign skill points from the PrC to bring skills up to requirements? Or do you have to satisfy every requirement prior to entering the PrC)
One neat way to up your turning capability is to...
One option to no healing magic is a herbalism skill. That could even be the manifestation of Druidic knowledge rather than divine magic. Back in AD&D we used this article as no one wanted to play the cleric. (Well, I cannot figure out how to attach it but it was called Wounds & Weeds...
I've just started a GW campaign as well. All of the people I play with are only familiar with D&D (2nd ed & 3.5, young'uns all of them ;)).
One player is a mutated bear, we used the brown bear stats out of the 3.5 Monster Manual and I required him to take Heightened Intelligence. That solved...
One 3.x rule I would incorporate is the Cleric's ability to spontaneously cast cure spells.
Way back one DM had something like that as every new player to the group had to play a cleric (since people would get sick of being the walking hospital and drop out of the group). The cleric could burn...
Absolutely wonderful! Almost Varo-esque. :cool: Of course Varo wouldn't apologize. :] Alderis is rapidly becoming my second favorite. :D
Thanks again for this SH Lazybones.
Actually there is a feat from Dragon Magazine #325 p62, Easy Metamagic. "Choose a Metamagic feat you know with at least a +2 Level Adjustment. When preparing or casting spells with this feat, treat the Level Adjustment as being one lower than it actually is (min +1). For example, Easy Metamagic...