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guachi's latest activity
G
guachi
reacted to
sevenbastard's post
in the thread
D&D General
Which Campaign or Adventure Would You Adapt To Prestige Television?
with
Like
.
UK 2 The Sentinel and UK 3 the Gauntlet. Let's highlight the Fiend Folio monsters!!! Go with Warhammer and do The Enemy Within. But I...
Friday at 8:27 PM
G
guachi
reacted to
Bravesteel25's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
I have always felt it a little jarring when I am in a party that has characters ranging from a talking bird to a centaur with nary a...
Tuesday at 3:36 AM
G
guachi
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E (2024)
Ditching the Treasure Treadmill
with
Like
.
If you have to do a magic shop, I think Ptolus -- which has one of them in a major metropolis -- does it right. The items are...
Nov 22, 2025
G
guachi
reacted to
eclair~'s post
in the thread
D&D 5E (2024)
Is 5E better because of Crawford and Perkins leaving?
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Like
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The Faerun books are a likely consequence of the previous leads leaving. Crawford/Perkins clearly embraced the "power creep is good...
Nov 22, 2025
G
guachi
replied to the thread
D&D 5E (2024)
GMs: How long should it usually take to go from level 1 to 4?
.
I started my current campaign at level 0 and level 1 PCs look like superheroes comparatively.
Nov 21, 2025
G
guachi
reacted to
TheSword's post
in the thread
D&D 5E (2024)
GMs: How long should it usually take to go from level 1 to 4?
with
Like
.
I always thought 5e characters were pretty realized and capable at level 1. Sure they get a subclass and some important extras at level...
Nov 21, 2025
G
guachi
reacted to
Sacrosanct's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
Made some useability changes (ignore the golem image placement overlap)
Nov 21, 2025
G
guachi
reacted to
Bill Zebub's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I also think they are just more evocative/mood-setting, especially if done in a hand-drawn style with some details added. E.g.: Oh...
Nov 21, 2025
G
guachi
reacted to
Sacrosanct's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
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Here are some quick images I threw together based on some of the feedback. Don't pay that much attention to the actual "adventure"...
Nov 21, 2025
G
guachi
reacted to
Sacrosanct's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I did this with Twilight Fables. While lots of people were interested in the book. No one wanted the cards. Maybe 2 people over the...
Nov 21, 2025
G
guachi
reacted to
Bill Zebub's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
At some point I might pull all my favorite ideas from this thread and create a sample 2-page spread.
Nov 21, 2025
G
guachi
reacted to
Bill Zebub's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
A format I've used for area descriptions is: First Glance: (what they see when they first look in the door; VERY brief) Closer...
Nov 21, 2025
G
guachi
reacted to
Fenris-77's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I spend a lot of time on layout to try and make my adventures as easy to run as possible. One thing that I think is helpful there is to...
Nov 21, 2025
G
guachi
reacted to
EpicureanDM's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
It's peculiar to me how often "information design" is cashed out as text formatting: bullet points, bold text, short descriptions...
Nov 21, 2025
G
guachi
reacted to
Bill Zebub's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
Printable, 1/4 page monster cards.
Nov 21, 2025
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