Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
guachi's latest activity
G
guachi
reacted to
M_Natas's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Or you change the resting rules as have I suggested. Making them more realistic (only healing gradually and not completely per night...
Yesterday at 8:49 AM
G
guachi
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
20 rounds not encounters.
Yesterday at 8:48 AM
G
guachi
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It's that they didn't have power players. It's more the 5e was designed for the sensibilities of old school dungeoneers. It's just...
Yesterday at 8:47 AM
G
guachi
reacted to
Basic Expert's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I tend to agree. However, the modern playerbase likes the "press shiny button" modern game design while disliking the "why can't I press...
Yesterday at 8:45 AM
G
guachi
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
“Game time is of utmost importance. Failure to keep careful track of time expenditure by player characters will result in many anomalies...
Yesterday at 8:01 AM
G
guachi
reacted to
Bae'zel's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
While I agree, I feel that the general sentiment on the internet nowadays (the D&D community?) is that this is an unambiguously negative...
Yesterday at 8:00 AM
G
guachi
reacted to
SpellObjectEnthusiast's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Sometimes being a good gamemaster means being a little antagonistic.
Yesterday at 7:56 AM
G
guachi
reacted to
SpellObjectEnthusiast's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Game designers clearly present how to run the game in the guide on how to run the game->Players ignore the guide on how to run the...
Yesterday at 7:56 AM
G
guachi
reacted to
JamesLFlowers's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Are we really talking 8 combats a day or 8 combats between long rests? If you look at things through a lens of realism, you are not...
Yesterday at 7:55 AM
G
guachi
reacted to
QuentinGeorge's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I use my own slightly tweaked variant of the gritty resting rules, but the fundamental issue is that the decision on long rests is...
Yesterday at 7:54 AM
G
guachi
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Alright, well that’s definitely the problem. I don’t suspect you’re much slower than most, no. You’ve just got an above average sized...
Yesterday at 7:51 AM
G
guachi
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
They had Freeform skills in the first few packets, and I loved it! Narrowing it down to a set list was one of the changes I was most...
Yesterday at 7:43 AM
G
guachi
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I've never seen that as a strength. Every time I see a live play where the players act like their PCs are in mortal danger when by the...
Yesterday at 7:42 AM
G
guachi
reacted to
commandercrud's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Only 20?
Yesterday at 7:41 AM
G
guachi
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
That's why you don't have just fout goblins in the room. You have seven goblins and a ballista. Once four goblin die they can't reload...
Yesterday at 7:41 AM
Top