Recent content by GuardianLurker

  1. GuardianLurker

    D&D 3E/3.5 Haste question

    So the thing with Haste and extra spells boils down to novas (i.e. blowing everything you have in a few encounters). To counter this: Quickened spells are expensive, if you're not using the metamagic staves. (Which, come to think of it, might be a 3.5 thing.) If you only allow quickened...
  2. GuardianLurker

    Paksworld RPG Based On Elizabeth Moon's Novels

    Not 1e; B/X. The progression from pure veteran fighter to called paladin lines up very neatly with the advanced classes of that system.
  3. GuardianLurker

    Psionics--the Poll!

    Yeah, 2e psionics was a lot better. It's my favorite, flavor-wise. Mechanically, it was a bit wonky. Most of the wonkiness could be avoided just be every avoid just by everyone being reasonable in their power use. But even so, there were a couple of powers that were ... imbalanced. And...
  4. GuardianLurker

    Psionics--the Poll!

    No, in fairness, 1e psionics was broken mechanically. In large part because psionics was wildly different than magic, it was a "tacked on" subsystem, and characters didn't have anything approaching default defenses against psionics according to the subsystem. And the psionic monsters (like the...
  5. GuardianLurker

    Psionics--the Poll!

    I should caveat that while I want psionics, I don't want just a reflavoring. The closer the psionics system captures the flavor of the Deryni novels the better I like it, flavor-wise. (Or Norton's Witchworld's.) But mechanically, it has to fit into the same power structure as the existing...
  6. GuardianLurker

    D&D 5E Why Do Higher Levels Get Less Play?

    It's long been established that the length of the average campaign is approximately 6 months. Or, if meeting every week, 24 sessions. At a 4 session/level pace (which is what's recommended), that's 6 levels. That's simply just not enough time to climb up to the higher levels. Now, I don't...
  7. GuardianLurker

    How likely are you to use D&D for your next game?

    I answered "Not Sure." But that's an incomplete answer. It's "Not Sure" because 1) We're not currently using 5e (PF2e Remaster for the current campaign); 2) The current campaign is FAR from over (probably another 2+ years at their current pace). 3) I'm the Forever GM, and I'm not sure the next...
  8. GuardianLurker

    D&D General Alignments in a sentence/phrase/whatever

    This is getting harder, as many of the obvious stances have already been used. LG: The Law Protects. LN: Obey the Law. LE: The law serves my needs. NG: There is Good, and there is Evil. It's not hard to tell them apart. N: Not my circus, not my monkey, not my problem. NE: My needs matter, yours...
  9. GuardianLurker

    TSR Level Titles

    The only ones I ever retained were the Magic-User/Wizard ones, since they can/do correspond to Spell Level increases. Looking at these, I homebrewed the titles a lot more than I remembered. I use Wizard 1st-Level Spells: Apprentice 2nd-Level Spells: Journeyman 3rd-Level Spells: Magician...
  10. GuardianLurker

    D&D General D&D memes thread discussion…

    Re: D&D General - The D&D Memes Thread You can charge extra if you teach it to dance. As long as it isn't the chicken dance.
  11. GuardianLurker

    D&D General The Best Advice for New DMs I Can Give

    For new GMs/DMs/referees? My hard won advice - Don't Panic. EVERY time I've made a decision I've regretted. It's because I panicked. Panic lead directly to the ending of my first campaign. (Which was my first campaign, but still.) 2nd bit - to avoid railroading, don't write or require...
  12. GuardianLurker

    Seeking Old Design Diaries for D&D 3.0

    Heh. Probably not what you're looking for, but this site has some articles by Jonathan Tweet about the Road to 3e. You can find it towrds the bottom of the Columns menu.
  13. GuardianLurker

    Seeking Old Design Diaries for D&D 3.0

    Also, Eric Noah's website (via Wayback) would probably be a very good source for references. :D
  14. GuardianLurker

    Good RPGs for killing Nazis

    Not pulp, it's superheroes, but it is explictly set in WW2 and the players are on the Allies side: Godlike. Justice Inc., is a Hero system supplement that should match, even if it is focused on 1920/30-era gangs, it should work fine for WW2 Pulp. There's almost certainly GURPS and Savage World...
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