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Gus L's latest activity
Gus L
replied to the thread
TSR
Having multiple dungeons available to the players
.
I think this is the basic concept behind the snadbox, but for it to work I think one also needs to lay down a few piece of...
Saturday at 11:50 AM
Gus L
replied to the thread
OSR
Baptism of Fire RPG
.
It's funny how this first definition has grown since the collapse of the OSR as a specific scene - roughly post 2020 and the end of G+...
Friday at 9:32 AM
Gus L
replied to the thread
OSR
Baptism of Fire RPG
.
I've intentionally used "twit" as it's the vague language of insult and invective that avoids the issue of vexatious ligation or threats...
Friday at 9:16 AM
Gus L
replied to the thread
OSR
Baptism of Fire RPG
.
Not entirely sure, not spending long enough looking or running anything through Tine Eye etc. I don't recognize the paintings offered...
May 1, 2024
Gus L
replied to the thread
OSR
Baptism of Fire RPG
.
Ummm. I looked at the sample...Not my thing and from a designer who has spent a decade earning my disrespect. Seems like a typical...
Apr 30, 2024
Gus L
reacted to
timbannock's post
in the thread
OSR
The Monster Overhaul
with
Like
.
I love monster books because of the inspiration mainly, then the lore, and lastly the stats. I used to think (for an embarrassingly long...
Apr 24, 2024
Gus L
replied to the thread
D&D General
Matt Colville on adventure length
.
I tend to agree both that this describes the intended campaign well enough (or perhaps the setting) but and that titles are helpful ...
Apr 24, 2024
Gus L
replied to the thread
D&D General
Matt Colville on adventure length
.
Absolutely - I think the story from Blackmoor illustrates this sort of attitude and I've noticed it when running older style games for...
Apr 24, 2024
Gus L
replied to the thread
D&D General
Matt Colville on adventure length
.
I haven't really been following the discussion here of lethality in older systems, OSR mythologizing and your own awful 5E lethality...
Apr 23, 2024
Gus L
reacted to
Whizbang Dustyboots's post
in the thread
OSR
The Monster Overhaul
with
Like
.
Well, if you're someone who makes bespoke monsters every time -- and I do a lot of this, myself -- big premade books of monsters can...
Apr 23, 2024
Gus L
replied to the thread
D&D General
Matt Colville on adventure length
.
I agree to an extent with the observations - not however with all the conclusions. In my personal experience 5E dungeon crawls were...
Apr 22, 2024
Gus L
replied to the thread
D&D General
Matt Colville on adventure length
.
Castle Amber is rather unique - not Hickmanism like Pharoah (ugh that module ruins pyramids), and not Saltmarsh's experimental English...
Apr 22, 2024
Gus L
reacted to
Distracted DM's post
in the thread
D&D General
Matt Colville on adventure length
with
Like
.
Are your play examples for Castle Amber played in AD&D or 5e? Cuz 5e takes ... longer. Everything takes longer. All the modern D&Ds do...
Apr 22, 2024
Gus L
replied to the thread
D&D General
Matt Colville on adventure length
.
Of course - few things take as long as 250 page WotC tome. Adren-Vul? I still find it funny that Coleville picked Castle Amber of all...
Apr 22, 2024
Gus L
replied to the thread
OSR
The Monster Overhaul
.
On topic, but departing from the current Deck discussion (Decks are a fun item, they can really upend a campaign - sometimes in bad...
Apr 21, 2024
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