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Gus L's latest activity
Gus L
replied to the thread
D&D General
Keying and how we all do it?
.
No - they tend on the longer side for what they are - very late TSR - but that one is exceptional. To some degree I have to forgive...
Jun 22, 2025
Gus L
replied to the thread
D&D General
Keying and how we all do it?
.
I tend to agree the difficulty is 1) keying complex rooms and 2) Keying simple rooms in less standard spaces. E.G. "4 orcs arguing about...
Jun 22, 2025
Gus L
reacted to
AlexofBarbaria's post
in the thread
D&D General
Keying and how we all do it?
with
Like
.
Content is more important than format for sure. Simple rooms are easy to run regardless of format. If a room is complex enough that the...
Jun 22, 2025
Gus L
reacted to
Jack Daniel's post
in the thread
D&D General
Keying and how we all do it?
with
Like
.
▯
Jun 22, 2025
Gus L
reacted to
Piperken's post
in the thread
D&D General
Keying and how we all do it?
with
Like
.
Gus, ty for the link as well as past thoughts on your blog; your writing along w/ others have been influential in terms of how I prep...
Jun 22, 2025
Gus L
reacted to
Simon Miles's post
in the thread
D&D General
Keying and how we all do it?
with
Like
.
This is an ongoing development for me. I started with the classic boxed text and then the description underneath in a single paragraph...
Jun 21, 2025
Gus L
posted the thread
D&D General
Keying and how we all do it?
in
D&D Older Editions, OSR, & D&D Variants
.
I've been thinking a lot about keying again... perhaps it's my day job moving into highly restricted forms of informational writing...
Jun 20, 2025
Gus L
replied to the thread
OD&D
Why is AC 2 the best armor class?
.
"I adopted the rules I'd done earlier for a Civil War game called Ironclads that had hit points and armor class. It meant that players...
Jun 16, 2025
Gus L
reacted to
Nikosandros's post
in the thread
OD&D
Why is AC 2 the best armor class?
with
Like
.
From my understanding (which could be wrong), armor class derived from some naval wargame and is descending because, in OD&D, it is a...
Jun 16, 2025
Gus L
replied to the thread
Homebrew
Toying with initiative - phased and segments
.
We do know that bows were frequently mentioned in "viking sagas" and found at many Northern European sites. They tend to be single...
Jun 13, 2025
Gus L
replied to the thread
Homebrew
Toying with initiative - phased and segments
.
On of the things I try to avoid in thinking about RPG mechanics, especially combat ones, is stuff that seems cool, or is too specific...
Jun 13, 2025
Gus L
replied to the thread
Homebrew
Toying with initiative - phased and segments
.
The one I use is "if you roll under a 5 on the to hit - regardless of any bonuses etc - you do full damage to an ally". It's bad enough...
Jun 11, 2025
Gus L
replied to the thread
Homebrew
Toying with initiative - phased and segments
.
I don't but since no one fires missile weapons other then throwing knives and axes more then once usually (the rules for firing into...
Jun 11, 2025
Gus L
replied to the thread
TSR
Why would anyone want to play 1e?
.
It doesn't matter if Tolkien's dwarves cast spells... This whole discussion reminds me of "Gandalf is a 7th level Magic-User tops"...
Jun 11, 2025
Gus L
replied to the thread
Homebrew
Toying with initiative - phased and segments
.
Personally I like to keep things a bit less granular and more abstract. I privilege location and placing over initiative and speed. My...
Jun 11, 2025
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