Recent content by H.M.Gimlord

  1. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    I agree. They will not stack. They will simply take effect according to their respective damage types. If, however, there are two effects that have the same damage type, then only the more powerful one will take effect. For example: If NPC 1 has vulnerable 1 radiant, and is then hit by...
  2. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Flengri moves in from his relative distance and puts an arrow directly into the horrid abomination, piercing the blackness that would be its heart, but as is not there, the creature, somehow, survives." Flengri smiles in spite of himself, "You won't live much longer my friend." Move: to D6...
  3. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Flengri lets the next two arrows fly, but they are not as true. As both pass, harmlessly, between the bones of their targets, he calls out to his new friends, "You concentrate on the zombies! I'll keep these skeletons busy!" Move: to H12 Standard: Twin Strike Target 1: S6, Attack 1: 1d20+8=10...
  4. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Flengri wastes no time, letting two arrows fly at the closest skeletons. Each brings down its target, though one shot was rather sloppy. Before the skeleton's bones hit the floor, two more arrows are in Flengri's hands, ready to fly. Move: to N8 Standard: Twin Strike Target 1: S4, Attack...
  5. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Looks right to me, with LS joining at some point along the way.
  6. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    I agree. Let's get started. I can put Flengri in the wiki as we go.
  7. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    OK. I've got a bow ranger here. If you prefer, I can have a wizard or a druid by tomorrow. Flengri Li Aramad- Male elf ranger (medium elf humanoid) Level 2 Languages: Elven, Allarian Passive Perception: 21 Vision: Low Light Passive Insight: 14 Acrobatics: +11 Athletics: +7 Nature: +11...
  8. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    So you're saying you need a good wizard or a good bow ranger?
  9. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Are you kidding!? Of course I'm in. What class do we still need?
  10. H.M.Gimlord

    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    I'm in too. 4e / 5e makes no difference. I just want to play ;). I'm familiar with both rules, and I can move back and forth between them (though I don't have a consistent way of doing this, I can make it work most times).
  11. H.M.Gimlord

    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    I'm here and willing to wait and go whenever necessary.
  12. H.M.Gimlord

    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    Just checking in to say I'm still watching my messages and waiting. No worries.
  13. H.M.Gimlord

    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    @FourMonos: I think that with the exception of Fhangrim, we've all gone and are awaiting your update. If Son of Meepo is not checking in, I would suggest that you go ahead and post for him.
  14. H.M.Gimlord

    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    Lurking, and awaiting my turn.
  15. H.M.Gimlord

    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    Woah! I'm down to my last effective encounter power. At roughly 50hp per round, we've got at minimum three more rounds to go. Man this going to get ugly.
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