Not really relevant or useful to the discussion but the questions about what "modern" actually means reminded me that archaeologists measure the age of objects (especially through carbon dating) as years Before Present (BP) with the "present" being the 1st of January 1950. Meaning the entirety...
I'd say not really. It has some very flavour full baddies but they are so tied into its own system/setting and the stat blocks are very flavour over numbers it wouldn't give you much detail to port over. Apart from threat level (which is the number of rounds you have until you win or lose, peril...
These both confirm what I was thinking with different writers and sounding like very different games but no real indicator of system style/complexity etc. it makes it hard to decide if a game is one I'll enjoy.
It just feels a bit strange to find this hitherto under explored range of well...
So I made an impulse purchase of Through the Hedgerow by Osprey Games as it popped up in a flash sale on Amazon.
I'd seen a little about it when it came out then completely forgot about it's existence.
I'm glad I got it it's just so on the money in terms of conveying it's setting and themes...
I like it I don't have an issue whether a game is roll over or under as long as there is a consistency through the game.
As has already been said roll under but high can help adjudicate degrees of success and opposed rolls without the maths of roll under half for extra success etc.
It can...
I'll third 10 candles.
Here's a podcast that breaks it down some
Dice exploder - 10 candles
Also Trophy Dark although unlike 10 candles it is possible for your character to survive.
My friend at university ran a Nadia related campaign using Castle Falkenstein rules that worked really well.
There is an OSR B/Xish style Submarine "dungeon crawl" game in development called Sunk Cost on Itch.