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Halifax Brent's latest activity
H
Halifax Brent
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
It's interesting to see Draw Steel!, and likely other RPGs, address this issue in their core mechanics. In DS!, your most powerful...
Oct 9, 2025
H
Halifax Brent
reacted to
GM Lent's post
in the thread
Best RPG for Arabian adventures
with
Like
.
Thank you for your support! We included hakimas - it's one of the character kits, and it's on on page 81. Or am I not understanding...
Oct 7, 2025
H
Halifax Brent
reacted to
humble minion's post
in the thread
Best RPG for Arabian adventures
with
Like
.
I ... knew that, and I'd completely forgotten! Thanks for the reminder. I did buy that product, thought it's a while since I've read...
Oct 7, 2025
H
Halifax Brent
reacted to
GM Lent's post
in the thread
Best RPG for Arabian adventures
with
Like
.
Hi there! I'm the guy who wrote Campaign Guide: Zakhara - Adventures in the Land of Fate, which is the 5th Edition conversion of...
Oct 7, 2025
H
Halifax Brent
reacted to
Enrahim's post
in the thread
Draw Steel General Thread [+]
with
Like
.
What is the problem with null with a sword? There are nothing preventing the null to swing around a sword. It just will act mechanically...
Oct 7, 2025
H
Halifax Brent
reacted to
zakael19's post
in the thread
Draw Steel General Thread [+]
with
Like
.
I think Draw Steel! might be a perfect game to use the 4e Neverwinter Campaign Setting with. Nice an open sandbox, the Theme backgrounds...
Oct 7, 2025
H
Halifax Brent
reacted to
Voidmoji's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
A subset of narrativism that I find to be particularly modern is more hardcoded genre emulation. Mutants & Masterminds generally...
Oct 7, 2025
H
Halifax Brent
reacted to
Gorgon Zee's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I started a long answer and then realized it boiled down to two words: "Not Simulationist". Older systems used mechanics as a way of...
Oct 7, 2025
H
Halifax Brent
reacted to
Campbell's post
in the thread
Draw Steel General Thread [+]
with
Like
.
Yeah. They're pretty much just skill challenges, but with an added timer that provides some strategy around attempting to make a check...
Oct 6, 2025
H
Halifax Brent
reacted to
Whizbang Dustyboots's post
in the thread
Invincible RPG Kickstarter to Launch on September 23rd
with
Like
.
Not a stretch goal you see every day. Well, at least not one campaigns will cop to.
Oct 2, 2025
H
Halifax Brent
reacted to
Reynard's post
in the thread
Invincible RPG Kickstarter to Launch on September 23rd
with
Like
.
Except that guy that bought that Wu Tang album
Oct 2, 2025
H
Halifax Brent
reacted to
RenleyRenfield's post
in the thread
What gets me playing Draw Steel and not Pathfinder 2e?
with
Like
.
This is 100% our same experience when we played last night ^ It felt minis skirmish game style, reminded me of Necromunda plus the...
Oct 1, 2025
H
Halifax Brent
replied to the thread
Does the Death Curve Beat the Death Spiral?
.
DragonQuest's system could be seen as a death curve, I suppose. It used Fatigue points, which you used for things like avoiding damage...
Oct 1, 2025
H
Halifax Brent
reacted to
Basic Expert's post
in the thread
Does the Death Curve Beat the Death Spiral?
with
Like
.
Surely a kobold with 1,000 HP would tell you it has 1,000 HP. I would. Probably can't get him to shut up about it.
Oct 1, 2025
H
Halifax Brent
reacted to
Edgar Ironpelt's post
in the thread
Does the Death Curve Beat the Death Spiral?
with
Like
.
What I want to see are combat systems that make it easy for the whole party to retreat and that provide a clear signal when it's time to...
Oct 1, 2025
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