I honestly thought this was about the real world pod plague - all the people who are too lazy or don’t know how to write, and instead record themself talking into a mic, hour after hour after painful hour, and expect the rest of humanity to listen to their endless rambling, when all we want is a...
The part of GM prep I enjoy the most is the development of fun, nuanced and multilayered NPCs, and their organic evolution during the campaign. Our campaigns are always heavy on roleplaying, conspiraces and webs of intrigue where well developed NPCs are a foundation. I have total buy-in from my...
I have a degree on the side in art history, and would love to geek deep into the subject as GM. My players though are uncultivated barbarians, so I just handwave and move on 😂
Being Swedish, calling it soda invokes US black and white movies from the 50ies. But what do I know, I don’t even drink the stuff, Coca Cola or other brands and tastes.
I think this would be great, something like Diablo Immortal - a game that is an open, unashamed cashgrab first and foremost. Not that it’s good for consumers and gamers, but it would please Hasbro shareholders, and that’s what matter most right?
Prep isn’t play. I see it as a craft in itself with the purpose of creating optimal conditions for max fun during play sessions, and constantly molding and remolding campaign frames, based on both player actions in play and my own ideas to give the campaing openings and directions to twist and...
I can enjoy old D&D novels, Black Library stuff etc, but LitRPG like DCC is utter crap imho. It’s like ordering an elaborate chocolate dessert, but what you get on the plate is white sugar and unrefined cocoa beans.
A few of my players really love Warhammers Old World lore and grimdarkness. So do I, but to me WFRP 4e has too many quirks and clunky mechanics.
Anyway, I’ve decided to cave in and have started to prep a sandboxy WFRP campaign with some underlying Slannesh cult stuff. We play via Foundy so the...
I wish there was a gigantic first person fantasy rpg that had the exact level of playstyles, feel, difficulty (not very) and necessary level of twitch and stress (not much unless you build for it) of Cyberpunk 2077.
I love first person games in theory, but usually give up cause of...
The interesting thing is that I’m pretty resilient and adverse when it comes to overconsumption in general, but choose not to be for rpgs and electric basses. It’s not a part of my behaviour that I like.