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HatWearingFool's latest activity
H
HatWearingFool
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
The most likely reply you would get from Mr. Mearls (or anyone who more or less agrees with his preferences here) is that that means...
Jan 16, 2026
H
HatWearingFool
reacted to
MGibster's post
in the thread
GURPS 4th Edition Revised FAQ, March 2026
with
Like
.
I'm glad to see they're keeping the old gal alive.
Jan 16, 2026
H
HatWearingFool
reacted to
mamba's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I noticed no difference in my spellcasting ability
Jan 16, 2026
H
HatWearingFool
replied to the thread
GURPS 4th Edition Revised FAQ, March 2026
.
Huh, I’d have thought if a change\update was released after all these years it would have been a 5th edition. It’s oddly comforting to...
Jan 16, 2026
H
HatWearingFool
replied to the thread
What I Like About Nimble 2e (So Far) — A Partial Review
.
But losing hit points doesn’t mean you actually got wounded/hit right? I thought “we” all agreed a long time ago our characters don’t...
Jan 16, 2026
H
HatWearingFool
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
It’s almost like 4e was actually really well designed.
Jan 16, 2026
H
HatWearingFool
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
I think D&D spell style makes it hard to cut down on the number of spells without significantly changing the feel of magic. It's a...
Jan 15, 2026
H
HatWearingFool
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
I don't know where you live, but around my parts if a builder messes up your construction project it is in fact them that has to fix it...
Jan 15, 2026
H
HatWearingFool
reacted to
Zaukrie's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
Isn't that good? Realizing your mistakes and fixing them? I'm very confused by this post.
Jan 15, 2026
H
HatWearingFool
reacted to
Deekin's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
In the end, all problems are solved by reinventing 4e
Jan 15, 2026
H
HatWearingFool
replied to the thread
MCDM Joins Million Dollar Crowdfunder Club... For The 5th Time!
.
Yes it’s a pain to miss out on the PDFs. There is some service bricks and something that is supposed to allow you to get the digital...
Jan 15, 2026
H
HatWearingFool
replied to the thread
What I Like About Nimble 2e (So Far) — A Partial Review
.
I believe the book describes it as, if you can’t/don’t actively defend then armour won’t help you. They’ll just hit you were there isn’t...
Jan 15, 2026
H
HatWearingFool
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
I can imagine issues with 3rd party stuff but it seems like WOTC’s “fix” was just to ensure almost nothing stacks for AC. And looking at...
Jan 14, 2026
H
HatWearingFool
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
Just thinking about the AC thing... I wonder how much of this issue is because of bounded accuracy? Thanks to bounded accuracy players...
Jan 14, 2026
H
HatWearingFool
replied to the thread
D&D General
Fixing the Offense Tunnel Vision problem
.
If bounded accuracy is working you shouldn't be able to get your AC high enough to be too much of a problem. In the 3e day's it was...
Jan 14, 2026
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