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hawkeyefan's latest activity
hawkeyefan
reacted to
zakael19's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
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I like games that have an expectation of a "Downtime" with a different zoom level built in, be that via loose procedures or genuine...
Today at 5:42 AM
hawkeyefan
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Haha
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I dunno - when I walked out of the theatre where that film was just playing, I overheard the other patrons saying "That was too...
Yesterday at 3:49 PM
hawkeyefan
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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“Fiction first” means that we need to describe and understand the fiction of an action before we can adjudicate it: “For example, in...
Yesterday at 3:47 PM
hawkeyefan
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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That's not an uncommon take. But for games like Blades and AW it really does matter. Both games and their various progeny take the...
Yesterday at 12:55 AM
hawkeyefan
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zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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A quick(ish!) example of how this plays out. First score of my BITD game, a crew of Radicals. We've established that they want to do a...
Tuesday at 11:13 PM
hawkeyefan
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Blades was the first game like this that I ran and I ran it before I played it. We went from 5e D&D to Blades. I think coming from...
Tuesday at 9:09 PM
hawkeyefan
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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My man, that stress gauge is going to fill faster than you'd like regardless of which rules you are using.
Tuesday at 8:49 PM
hawkeyefan
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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Nope, I went into blades etc with minimal narrative experience and actively ignored most of the advice I got from folks I saw around...
Tuesday at 8:49 PM
hawkeyefan
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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Yeah, a racing clock or whatever has its use at times; but just as a personal measure I tend to just use at a time and tie everything...
Tuesday at 8:47 PM
hawkeyefan
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Yeah, you need to go with a variety of consequences, with Clocks being only one such option. You need complications and Harm and...
Tuesday at 8:03 PM
hawkeyefan
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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Pacing. There are benefits to allowing to tension and pressure to build, especially in the context of a game built on heists and...
Tuesday at 7:46 PM
hawkeyefan
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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Yes, obviously we do. The game does not need to always punch the characters in the face on a 4/5 or even a 1-3. Sometimes it makes more...
Tuesday at 7:46 PM
hawkeyefan
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
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But I can't get any more fiction into my fiction first gameplay, I had to unload it all to clocks!
Tuesday at 7:03 PM
hawkeyefan
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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The 'fiction' is what matters, not the clocks used to track it.
Tuesday at 7:03 PM
hawkeyefan
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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Yes,there is a way to avoid that mechanically, but at some point I'm getting into "explain the entirety of BITD's rules" which gets a...
Tuesday at 7:03 PM
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