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hawkeyefan's latest activity
hawkeyefan
reacted to
pemerton's post
in the thread
How do you like to start a campaign
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Like
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For me, it's not necessarily collaborative PC creation - or, at least, not in a strict sense. But the starting situation has to have...
Dec 13, 2025
hawkeyefan
replied to the thread
What Do You Need From Publishers?
.
I’d say play resources. Like reference sheets and the like that can be used at the table. Some games do this and it’s very helpful...
Dec 13, 2025
hawkeyefan
replied to the thread
How do you like to start a campaign
.
Most of the games I’ve played over the last few years have some element of collaborative PC creation. It works so well that I don’t...
Dec 13, 2025
hawkeyefan
reacted to
zakael19's post
in the thread
How do you like to start a campaign
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Yeah, I’ll note that I don’t really run any direct “D&D” product right now, so for my games action doesn’t mean combat but a grabby...
Dec 13, 2025
hawkeyefan
reacted to
zakael19's post
in the thread
How do you like to start a campaign
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All but one of the games I’m running right now build this into the core design. It works so well.
Dec 13, 2025
hawkeyefan
reacted to
DrunkonDuty's post
in the thread
How do you like to start a campaign
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Like
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Nowadays I like my PCs to have connections to one another set up as part of session 0. The actual starting session will usually be a...
Dec 13, 2025
hawkeyefan
reacted to
zarionofarabel's post
in the thread
How do you like to start a campaign
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Like
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I like to have a Session Zero that includes group PC creation wherein the players decide on preexisting relationships between the PCs. I...
Dec 13, 2025
hawkeyefan
reacted to
prabe's post
in the thread
How do you like to start a campaign
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I've had the PCs show up at a specific place, at a specific time, all having received letters suggesting they should be there, then. The...
Dec 13, 2025
hawkeyefan
reacted to
zakael19's post
in the thread
How do you like to start a campaign
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My two Stonetop campaigns, with a set of provocative questions at a few of the PCs to set the scene ("Judge, when the last kid went...
Dec 13, 2025
hawkeyefan
reacted to
Neonchameleon's post
in the thread
What makes setting lore "actually matter" to the players?
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For me to actually matter the setting element must either (a) be something there that we can interact with and can adapt to what we say...
Dec 4, 2025
hawkeyefan
reacted to
TwoSix's post
in the thread
What makes setting lore "actually matter" to the players?
with
Haha
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Except for you people (and you know who you are). :)
Dec 3, 2025
hawkeyefan
reacted to
innerdude's post
in the thread
What makes setting lore "actually matter" to the players?
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An interesting point was brought up in the What rpg system would you use for a 60+ session fantasy campaign? thread earlier this week...
Dec 3, 2025
hawkeyefan
reacted to
RenleyRenfield's post
in the thread
What makes setting lore "actually matter" to the players?
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To kind of expand on what my thoughts were and to explore concepts of gaming in general for discussion = The depiction of non-human...
Dec 3, 2025
hawkeyefan
reacted to
zarionofarabel's post
in the thread
Secrets of low-prep homebrew [+]
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Reuse, Reskin, Reboot, Recycle! All NPCs in the same archetype have the same stats, because I loath making stat blocks and most games...
Nov 24, 2025
hawkeyefan
reacted to
zakael19's post
in the thread
Secrets of low-prep homebrew [+]
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This is a great way to do a moderate amount of prep when you have the mental energy and inspiration that then leads to many sessions of...
Nov 23, 2025
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