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hawkeyefan's latest activity
hawkeyefan
reacted to
Campbell's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
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I embrace the power of "and" here. Of course, it's subjective which is why I find addressing which tools we opt to use solely through...
Feb 10, 2026
hawkeyefan
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
What? You leaped several stages ahead there. No. I like to play these things out at the table. I just reject the idea that playing it...
Feb 10, 2026
hawkeyefan
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
It is not the same. It has zero stakes and zero social or psychological pressure. It is very easy in a roleplayed situation to resist...
Feb 10, 2026
hawkeyefan
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I mean, in both cases people are talking. My point is that’s about where the similarities end.
Feb 10, 2026
hawkeyefan
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
And by “require abstraction” you mean “we can’t feasibly physically act this out at the table”, right? I ask this based on past...
Feb 10, 2026
hawkeyefan
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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Yes - this seems pretty obvious to me! Quite.
Feb 10, 2026
hawkeyefan
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
So… it’s a framework that helps us determine success or failure of uncertain actions and allows us to do so with a degree of...
Feb 10, 2026
hawkeyefan
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
But you can accomplish everything you’ve said without game mechanics. Is it the uncertainty? Those moments when we’re not sure how...
Feb 10, 2026
hawkeyefan
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Well, I was commenting on what @Micah Sweet shared, and his exchange with @TwoSix . But if you don’t think they’re necessary, that...
Feb 10, 2026
hawkeyefan
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Here's a character sheet from Cthulhu Dark: Name: Jack Occupation: Longshoreman I GMed a session of Cthulhu Dark where someone played...
Feb 10, 2026
hawkeyefan
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Haha
.
This alleged promotional seminar would have been 14 months after the game was released.
Feb 10, 2026
hawkeyefan
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Oddly, or perhaps not, I find FKR as a design idea intensely frustrating. I love a lot of low weight games, but FKR makes me want to...
Feb 9, 2026
hawkeyefan
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Yes but perhaps people can actually stop for a moment and consider these things, no? Sometimes, it may indeed be difficult to explain...
Feb 9, 2026
hawkeyefan
reacted to
thefutilist's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I don't like the term Free form. Every Free form game has system mechanics, principles, agendas and best practices, even if they aren't...
Feb 9, 2026
hawkeyefan
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
No but it makes it pretty bloody useless to try and get consensus on. It is what it is.
Feb 9, 2026
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