2e and 5e D&D player and GM and love love love the FFG Star Wars games. Not familiar with the other SW systems but love FFG precisely because the group breadth of interpretation of the dice always leads to an immersive, collective storytelling experience. At least that has been our experience...
As always, work with your GM. I would have you quest to go visit a magic user who might infuse it with shock or something that you could use once every long rest... but as a player you would have to be cool with the fact that once you use it and word gets out.... that something else may want it...
Started with 2e long ago as well. Been a 5e guy since start of the edotion. Agree with the cat who recommended not going with facing. I would use the system shock and slow natural healing variants (in the DMG). Feels more like home. ;)
Hunting can become a game within a game. I would use it where they really need it to survive... they wear down thier resources... food... water... spells.... health... where the tension is at a level where it will be fun to try to succeed. Fishing...what else is competing for the reaource...
Perhaps try a different system. I saw one post mentioning it kind of, but 5e is really simple. Gumshoe by Pelgrane Press is also quite easy... it's more about role play and investigative work. Fantasy Flight Games Star Wars is also easy. It's more about interpreting the dice and collectively...
Great article! Thanks for taking the time to do this! Another great resource for those who are thinking about GMing is the Fantasy Grounds College or FGC. The FGC is a free and welcoming community of gamers founded and widely supported by a those with a heart for teaching players and GMs alike...
Start them in a chase scene where they already know each other and they are fleeing through city streets because of some comedic screw up at the wedding they crashed or something. Use the chase rules... they are fun... throw in ability checks as they try to get away...
Go straight into a light...
I would look at current DMG sales for all editions. You can then build a very conservative annual estimate based on one game every three weeks or every month x the avg number of hours played (2 or 3... we'll say 2). So... very broad strokes based on some simple net research (...