WoD is more Gothic Horror, CoD is much personal psychological horror about person trauma, WoD is more normal horror and while inspiring some early CoD, CoD is much more likely to psychological mess players up, its an amazing setting, but it could come with a warning label.
I think Chronicles of Darkness does psychological horror better then D&D even could.
That being said horror can be done in D&D, its just requires understanding different kinds of horror and how to terrify someone who is powerful. A special forces soldier is a badass, but if that soldiers...
Thank. A bunch of the playable species don't have portraits yet, Faeries and Lorwyn Changeling (ironically t
MtG has tons of art they could use for this
What did you dislike about Har'Akir changes? Personally I'd have explicitly linked it to Mulhorand in FR. And I loved the Domain is constantly gaslighting adventurers with new ruin and relics from a contradictory history that never happened, like the Domain is aware and having a sick laugh at...
So the Arcane Unleashed/Thay for this year, One of the Old Empires (and maybe Divine Unleashed?) next year, the year after that Turmish(Vilhon Reach)/Primal Unleashed, next Martial Unleashed/One of the Forgotten Lands, next say Shadow Magic Unleashed/Anauroch (or Shade), etc...? Just a rough...
I'm okay if they bring back the concept of the core and the Islands of Terror so it feels more like a cohesive setting that interacts with itself and makes old school fans happier.