So the biggest point's I am gathering from here and other forums, is that low level 5e is really not that heroic of play. you need to be sneaky bastards or avoid fighting as much as possible.
Well here is how it went down. we were 2nd level.
We took the secret entrance, the Nothic pried our minds and attacked, taking my fighter down to 6 hp with a dual claw attack. A bunch of misses later, Im down to 3hp, the wizard is down to 6hp and the rogue is untouched. We found the jail and...
Maybe some spoilers for the Lost mine of pharnderlin, I'll try to keep it a low as possible but you were warned.
So I am a player in one of my friend's 5e game (really the first time i've been one in well over two years), and I am trying to understand the "old school" vibe. We are going...
Here are the numbers for all rates:
Slow Countdown (6)
1 dice averaged 6.0024 rounds over 10000 runs.
The shortest set of rounds was: 1 and the most rounds was: 54
The median value of rounds are: 10 and the Mode was: { Rounds = 2, Freq = 1401 }
Medium Countdown (5-6)
1 dice averaged 2.9887...
I was actually wondering the math of this as well and I made a simple program in C#. source can be found here.
https://gist.github.com/herrozerro/6ee4f71f437cf201f86c
It should be noted that the Mode could vary wildly, I have had the mode of one die be 1 or as high as 8 in my tests. Here are...
Innerdude got it right.
Arcane Backgrounds in Savage worlds are just edges, getting one is an edge, gaining powers are edges, gaining more power points is an edge.
So a magic user in savage worlds is spending the same game currency (Edges) to do what he can do. Basicaly in D&D terms, all...
I have been recently exposed to github and while I have used some VCS for work, I find the concept interesting. I currently use googledrive/dropbox for almost all of my gaming needs from storage to development in the case of google docs. I have also used in the past Various wiki's including...
My first PC was Malon Aetherwind, an elf playing in my friend Brian's game. She was a bit of a Rapunzel living with her father sequestered away from the world. After running away she was captured by slavers and started her adventuring days.
The game didn't last long, about 8 or so sessions...
So I just found this thread on reddit and thought it was interesting:
http://www.reddit.com/r/rpg/comments/28dvw1/rpg_patents/
Apparently a game company is trying to patent the process of converting characters from one genre to another. I wonder what this means for savage worlds or other...
A number of things actually.
With it's less reliant on numbers, in D&D in general unless you have a a generalist stat array, you are pretty much locked into certain classes. In savage worlds in addition to being classless, it's wild die and exploding dice make it more viable to attempt...