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Recent content by hikaizer

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    Expand the scope of mundane lore

    This also bothered me, because I can't really think of many stories where a Wizard actually imbued a weapon like that. Often it's a smith who is also able to use magic, or a god or priest. But maybe that reflects on what I've read I guess. I suppose it would easy enough to house-rule, but I do...
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    Tiefling and half-orc should not be in the PHB

    I wonder if part of the problem has been that up until 4E that Players Handbooks were written in mind of a specific default setting. 3E was clearly Greyhawk given its deity listing and 2E was less obviously so. 4E on the other hand didn't really feel much like it was really developed formally...
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    Conceptual Problem - Fighter vs. Ranger

    The way I read the 2E rules was that there were 4 classes; Fighter, Wizard, Cleric and Thief. Then there were the kits for each, Paladin and Ranger for Fighter, Specialty Mage for Wizard, Druid for Cleric and Bard for Thief. Honestly my personal view on the matter of Fighters and Rangers being...
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    Tiefling and half-orc should not be in the PHB

    I play a variety of DnD games, some in more Tolkien-esque settings and many in other bizarre settings. But really the one thought I've had from all of this discussion is the thought that why are we competing for space so much in the core books? I've seen comments of people complaining about...
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    SoD, how can we accommodate everyone?

    2nd Edition has a Save vs. Death save (which admittedly does cover other conditions as well) but perhaps making it a separate save could work? You could have your Death Save + relevant Ability Score (so Intelligence for a spell for example, Strength to avoid being crushed, Constitution to...
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    The danger of the Three Pillars of D&D

    This is essentially my view on the matter as well. Rethinking social and exploration encounters such that every class can contribute will be a challenge for both GMs and the designers. But a worthwhile challenge I believe.
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    The danger of the Three Pillars of D&D

    I meant that there have been accounts of Fighters being able to do things aside from fight, and Rogues being able to contribute to combat. There's enough material now in 3E to allow for most of the permutations if you're willing to compromise in other areas. What I really meant was that if you...
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    What would you rather see: core rulebook or traditional trilogy?

    I think given the nature of WotC and their publishing strategy, that they would at least need to keep the MM separate. They are going to publish additional supplements to it, this is a given fact. But as for the other two books I'm unsure. There's no real need to have all 3 separate and...
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    The danger of the Three Pillars of D&D

    Part of the problem is whether you plan for every character to be able to contribute equally in any given encounter, or whether you balance over an adventure. You do risk homogenising gameplay if you focus into too small a level of detail in this. The real trick would be finding the right point...
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    The danger of the Three Pillars of D&D

    I don't think Dungeons and Dragons should allow for everyone to be equally competent in everything. That's not its design strength and what the narrative paradigm its core original design has been based off of. While no one should ever be completely deficient in one of these three pillars...
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