I'm making a Warlock-3/Sorcerer-X character for AL play. Having played Warlocs before, I like spamming the Agonizing E-Blast combo for most combat situations, which makes Quickened Spell my first choice for metamagic. So, what should I make my second choice?
An important aspect of this...
Concerning this from PHB p. 107: "Additionally, when you take the Attack action, you can forgo one of your own attacks to allow your familiar to make one attack of its own."
Here's what I think, although I'm not sure:
1. Allows the Warlock to give the familiar a second attack in that round...
My Warlock grew up in an orphanage in a big city (Waterdeep) where he did scams for a Master with arcane skill. He was very good (Charlatan background) but one day he discovered the Master abusing other children and killed him. He found the ratty old book that the man was always studying. It...
Thank you all. It's about what I thought DMs would say. Despite 5 Shill's strong argument against, I probably should have tried it, with that explanation of how I was casting the spell differently, because dodging didn't work well at all. At one point in the fight, I was unconscious and...
This is a two part question about the use of a certain spell in a specific situation as well as my handling of it...
(I tried to avoid an outright spoiler but a good player could figure it out so STOP READING unless you want to be spoiled.)
In the final fight in the basement of the Death...
I don't understand the spell-like invocations like Mire the Mind: "You can cast slow once using a warlock spell slot. You can't do so again until you finish a long rest." Does this mean I need to expend one of my precious spell slots? In that case, all I did was learn an extra spell that is...
No. At a recent AL event a new DM questioned whether the spell caster had a certain component. "Of course! It's in my component pouch!" We picked the game back up again. Clearly the 5E designers put some work went into this *flavoring* but I miss the italicized spell descriptions in 4E...
I agree with the OP but instead of blaming randomness I would say that the 5E roles are out of balance. In 5E it is hard to be a Defender/"Tank" (no Combat Challenge OAs) and hard to be a Leader/"Healer" (Little healing except Clerics; Battle Masters pale in comparison to Warlords). Instead...