Savage Worlds is a very flexible system. I'd considered it for Senjitsu Jidai, since Senjitsu is also a genre bending setting.
What are you planning to play?
Here's the Azai:
The Azai were originally vassals of the Kyogoku family, where Azai Sukemasa was a prominent general. The Kyogoku, like many of the clans near Kyoto, were heavily involved in the internal politicking of the Revolutionary Council. Sukemasa grew increasingly disgusted by the lies...
Out of curiosity, what do you not like about Fate?
I've got seven clans altogether. I should have some stuff about the Azai next week. They're noble samurai types, and get super powers from holding to their oaths.
Man, those periods of peak creativity feel great. What is your adventure about...
Those are really cool! I do miss the Warlord from 4e. Battle Master gets you part of the way there, but not quite.
I see you've got a huge interest in space fantasy since two of your projects touch on it. I really like your idea with the Star Lanes and a new era of exploration. The successor...
I've been working on a role playing game using Fate called Senjitsu Jidai: The Era of 1000 Realities. It's set in a warring states Japan, but instead of fighting over who is going to be shogun, the clans are fighting over who is going to define reality. Each clan has their own reality framework...
You might look at getting your project management certifications and moving into management. Every field needs project managers, and any entrepreneur is going to have a boatload of skills related to that kind of work.
Time and hard work doing what? Posting on forums? Spamming your Facebook friends? Getting a booth at conventions? Putting up a flier at the FLGS? Some of these things are going to be effective at finding your customers, others less so. A lot of it is figuring out where people actually are, so I...
Sorry if this is thread necromancy, but I just had this question and folks here might enjoy talking it over. But what goes into building an audience?
For my case, I'm a new game designer. I've been working on the manuscript for the last couple of years, written a few adventures, and just...
Interesting point about Doom vs. Death. What do you think of the idea of H.P. Lovecraft's work being about doom? That for all of our struggles, we are still as nothing, and we will be extinguished and forgotten? Perhaps it has more of a modern resonance than I was giving it credit for, given the...
I think the best way to get at the answers to those questions is to hand it to someone and ask them to run it. It will very quickly become apparent what people don't like and don't understand. As to where to find it, if you have a game store, I'd suggest reaching out to the GMs in your community...
Oh, so more like an alpha-tester? You want to hand this over to another game-master and see how they teach it based on the rules you provide them?
I'd package up a more or less playable version of the game, prepare an NDA form, and then advertise to some GMs out there. I think "hey, would...
It sounds like you might be looking for an editor. A professional copy editor can be found here: https://www.sfep.org.uk/about/faqs/what-is-copy-editing/
You might be able to search "copy editor" and find some other resources.
If you can't pay someone for editing services, then you'll need...
I really like the idea of a dragon whose wingbeats spread illness. That would be an excellent idea for a kaiju type monster.
Interestingly, a lot of my other antagonists are criminals, bandits, mercenaries, and particular clan armies. I think that fits your second type of "monster" quite well...
I am working on developing a new role playing game (I'm blogging at senjitsujidai.wordpress.com if you want to check it out, or you can go to the article I wrote on this subject if you want to see more about how I developed these ideas for the game), and I got to the part about making up...