ok
it also says that a saving throw to end an effect is 10+ and not dependant of the DC of the original spell. Is it me or does that makes not sense at all?
It's like the god of poison poisons a lv 1 PC and he shrugs it off one time out of two after his first turn. :confused:
After reading this, I was pretty pleased (dex for damage with ranged weapons, two stats for saving throws). However, i looked at shift (basically a 5ft step) and it says that it takes a move action. I know that this movement does not create an AoO but it's still wierd to spend a move action to...