Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Horwath's latest activity
Horwath
reacted to
Minigiant's post
in the thread
D&D General
Charisma Checks gone Horribly Wrong - Can you Relate?
with
Like
.
That's what Expertise and "Reliable talent" are for. One of the great mistakes of 5e and D&D in general. Skill checks should have...
Sep 29, 2025
Horwath
replied to the thread
D&D General
Weapons should break left and right
.
I would say add: Parry riposte and just have people start hammering you.
Sep 29, 2025
Horwath
reacted to
CreamCloud0's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
even if BM manoeuvre were incorporated into base fighter, there would still be ways to play a big dumb fighter wouldn't there? nothing...
Sep 29, 2025
Horwath
reacted to
Micah Sweet's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
This is why I love the Level Up martial classes. Combat maneuvers are many, varied, and built into the game. And fighters are best at...
Sep 29, 2025
Horwath
replied to the thread
D&D General
Weapons should break left and right
.
I have no problem with occasional gear damage, or gear being stolen, that can be a good RP hook and nice start for a quest. having your...
Sep 29, 2025
Horwath
replied to the thread
D&D General
Weapons should break left and right
.
guess what you can do with BM maneuvers? Hit more and better. if there is a need for a "simple" class, it should be the barbarian. 1...
Sep 29, 2025
Horwath
replied to the thread
D&D General
Weapons should break left and right
.
shouldn't that be barbarian players?
Sep 29, 2025
Horwath
reacted to
Eubani's post
in the thread
D&D General
Weapons should break left and right
with
Haha
.
No, just the Fighter players.
Sep 29, 2025
Horwath
replied to the thread
D&D General
Weapons should break left and right
.
we asked for BM to be core part of the class, and in playtest they said that they even tried that option, but decided against it. I...
Sep 29, 2025
Horwath
replied to the thread
D&D General
Weapons should break left and right
.
and I can make you cantrip based class that has also no resources to track in it's spellcasting. wait, that is 3,5e warlock.
Sep 29, 2025
Horwath
replied to the thread
D&D General
Weapons should break left and right
.
not really helping with this kind of arguments, but I'll bite... one is necessity because of game balance and what amount of power one...
Sep 29, 2025
Horwath
replied to the thread
D&D General
Wild Shape: Inefficient or Useless?
.
Wild shape needs to be at will ability, few times per day you can augment it into "combat wild shape" that gives temp HP or/and more...
Sep 29, 2025
Horwath
replied to the thread
D&D General
Weapons should break left and right
.
managing my gear HP is as fun as filling out tax returns for the dragon hoard we pillaged last week.
Sep 29, 2025
Horwath
reacted to
loverdrive's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
What? No, a good wizard is focused on control/disable spells. Damage is a pretty bad way to spend spell slots most of the time.
Sep 29, 2025
Horwath
replied to the thread
D&D General
Weapons should break left and right
.
weapon can easily break in combat? now all martials look like this;
Sep 28, 2025
Top