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Horwath's latest activity
Horwath
reacted to
GMMichael's post
in the thread
D&D 5E (2024)
How I Would Do 5.75
with
Like
.
A book of Incarnum and Nine Swords would bump it up to .75 range.
Jan 17, 2026
Horwath
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
this. one summon per caster please. we really do not need another 2014 conjure spells.
Jan 17, 2026
Horwath
reacted to
doctorbadwolf's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
.
Eh?? The standard should be making the pet more powerful. summoning more of them is a distant second place in importance.
Jan 17, 2026
Horwath
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
end one 1st level spell(cost 2 sorcery points for slot) regain 3rd level slot, burn the slot for 3 sorcery points
Jan 17, 2026
Horwath
replied to the thread
D&D 5E (2024)
How I Would Do 5.75
.
1. Universal subclass levels. At levels 1,3,6,10,14. 1.1. Universal subclasses. not all but some can be for (almost) all classes. 2...
Jan 17, 2026
Horwath
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
paladin: Spellguard strike, I just love to see ability being locked behind a subclass or a feat that should be available to EVERYONE by...
Jan 16, 2026
Horwath
reacted to
TwoSix's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Haha
.
Jan 16, 2026
Horwath
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
5E just need some more simple feats for people that want it simple. +1 ASI as normal, then: 1: +3 weapon mastery: buff of current, 1...
Jan 16, 2026
Horwath
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
Need to finish my "cantripist" class. just cantrips that scale to 10 dice of damage or 10× basic effect and ritual spells from the...
Jan 16, 2026
Horwath
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
most classes are spellcasters because WotC decided that anything more complicated than walking in 5E must be coded as a spell. 1st...
Jan 16, 2026
Horwath
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
yes, as a matter of fact, yes I do. If I'm playing a caster that has those spells. otherwise, I might check what they do exactly...
Jan 16, 2026
Horwath
replied to the thread
D&D 5E (2014)
Is Point Buy Balanced?
.
didn't we already had that with 4E?
Jan 16, 2026
Horwath
reacted to
tetrasodium's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
No he has a point with low level caster players who regularly dawdle while lost on their turn. Players who can't be bothered to read...
Jan 16, 2026
Horwath
replied to the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
.
I think that 5E can be made both bland and crunchy at the same time. it's just how you make feats(features) in the game. I's all about...
Jan 16, 2026
Horwath
reacted to
AlViking's post
in the thread
D&D 5E (2014)
Is Point Buy Balanced?
with
Like
.
It's never been an issue with my games. Probably in part because I don't care how the player runs their character but also because if...
Jan 16, 2026
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