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Horwath's latest activity
Horwath
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
with
Like
.
I really like the idea of a ranger casting Hunter’s Mark through a target’s tracks, and I agree 5th level would be fine. Frankly, I...
Feb 10, 2026
Horwath
replied to the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
.
it should not be in limited use then. Here is a rework: Call it Ranger's Focus: once on your turn as a Bonus action or as a part of...
Feb 10, 2026
Horwath
replied to the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
.
17th level is simply too little to late for a feature that adds +1d6 damage to an attack. paladins get +1d8 to every attack, no limited...
Feb 10, 2026
Horwath
replied to the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
.
I like the idea of casting HM through tracks, but why level 13? it's really a ribbon feature then. 5th level would also be fine. It...
Feb 10, 2026
Horwath
reacted to
Aurel Guthrie's post
in the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
with
Like
.
This is very similar to what I do with my players. Level 5 casting Hunter's Mark using Favored Enemy doesn't require concentration...
Feb 10, 2026
Horwath
replied to the thread
D&D 5E (2024)
The Problem with Treantmonk's Hunter's Mark
.
I agree that Conc removing tied with spell level is a bad idea. And I agree that it needs to be ranger's class ability, but not a high...
Feb 10, 2026
Horwath
replied to the thread
D&D 5E (2024)
Cleave+GWM Feat
.
I play it simple: extra attack is part of the action that triggered the attack, unless it is specifically stated otherwise. So Cleave...
Feb 9, 2026
Horwath
replied to the thread
D&D 5E (2014)
A Time-Based Combat System for 5e (2014): Replacing Actions with Seconds and Making Movement Matter
.
number are up to balance, it was just an example. also I do not see a problem with 2 attacks per turn at level 1 if that is all that...
Feb 5, 2026
Horwath
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Bonus Action Conversion
with
Like
.
I wasn't really thinking of it from a simulationist perspective anyway. I was thinking of it from a fairly gamist stance. There are a...
Feb 5, 2026
Horwath
replied to the thread
D&D 5E (2024)
Aasimar is a really strong species in 2024
.
yeah, it's low and unrealiable. want to rework it as paladins Lay on hands you get healing pool of 3×prof bonus. Usage Bonus action...
Feb 4, 2026
Horwath
reacted to
doctorbadwolf's post
in the thread
D&D 5E (2024)
Bonus Action Conversion
with
Like
.
Shift: As a bonus action you can take an evasive stance. Until the end of your turn you cna use half your movement to move 5ft without...
Feb 4, 2026
Horwath
replied to the thread
D&D 5E (2024)
Bonus Action Conversion
.
now we have potions as Bonus actions, that probably applies to poisons or similar weapon effects. maybe adding half your speed to...
Feb 4, 2026
Horwath
replied to the thread
D&D 5E (2014)
A Time-Based Combat System for 5e (2014): Replacing Actions with Seconds and Making Movement Matter
.
I would 2nd the Action Points term. 6AP per round. Maybe 3 AP for single Attack Attacks: 1 attack for 3 AP Extra attacks: 1 attack...
Feb 3, 2026
Horwath
replied to the thread
D&D 5E (2024)
Bonus Action Conversion
.
I know. talk about an over correction of smite problem in 5E.
Feb 3, 2026
Horwath
reacted to
Gradine's post
in the thread
Video Games You Wish Existed
with
Haha
.
Feb 3, 2026
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