Do you find that there's a difference in the time drag of Battlemap combat as opposed to Theater of the Mind combat?
Let's assume pre-drawn maps to eliminate the time it takes the GM to draw.
Have you thought, instead of making it an edge, making it a fighting style?
Fighting Style: Thrown Weapons
Whenever you make a ranged attack with a thrown weapon you may draw another weapon immediately after making that attack without using a separate action.
It may not have the breadth of...
A couple weeks ago, I watched a demonstration with a police dog. It will definitely be flavoring how I allow my players ranger/animal companion work.
When the dog was near the officer, he essentially went into "Defend Mode." Nothing was going to get near the officer without first dealing with...