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humble minion's latest activity
H
humble minion
reacted to
MGibster's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
Another problem is one of skill allocation. In most games, if you're a crack pilot you're character is likely less capable in...
Saturday at 2:58 AM
H
humble minion
replied to the thread
Cubicle 7 Announces New Horus Heresy RPG for Warhammer
.
Without analysing it TOO deeply, that's a pretty solid starting list. The only really obvious ones I can see missing are: The Buried...
Saturday at 1:19 AM
H
humble minion
replied to the thread
Cubicle 7 Announces New Horus Heresy RPG for Warhammer
.
Yeah, there’s definitely some duds or nothing books along the way. Eisenstein, Nemesis, the two early Dark Angels books, the Salamanders...
Friday at 12:19 AM
H
humble minion
reacted to
TheAlkaizer's post
in the thread
D&D General
Critical Role Season 4 and the Ship of Theseus
with
Like
.
It is! I like actual plays. My main issue with them? Too much content! I always fall behind and then lose interest.
Thursday at 11:56 PM
H
humble minion
reacted to
overgeeked's post
in the thread
Check Out The Mutants & Masterminds 4E Playtest
with
Like
.
Exactly. It’s wildly over complicated for too little payoff. The juice isn’t worth the squeeze. The kind of lifepath character creation...
Thursday at 11:33 PM
H
humble minion
reacted to
Micah Sweet's post
in the thread
Check Out The Mutants & Masterminds 4E Playtest
with
Like
.
I don't have any problem with complex character gen if play still runs well. You interact with the character gen rules far less often...
Thursday at 11:33 PM
H
humble minion
reacted to
Jeffzilla's post
in the thread
Check Out The Mutants & Masterminds 4E Playtest
with
Like
.
M&M3e's chargen fiddly factor is near-nil if you're making a character which is neatly covered by one of the templates and it dials up...
Thursday at 11:33 PM
H
humble minion
replied to the thread
Check Out The Mutants & Masterminds 4E Playtest
.
That’s a pretty fair point of view. I’ve got mixed feelings about the implementation of power stunts in m&m in general, to be fair...
Thursday at 11:33 PM
H
humble minion
replied to the thread
Check Out The Mutants & Masterminds 4E Playtest
.
Yeah, that’s been similar to my experience too. M&M is mostly pretty quick in play (there are pain points, like recalculating everything...
Thursday at 2:25 PM
H
humble minion
reacted to
TheSword's post
in the thread
D&D 5E (2024)
Atlas of Faerun (with some pictures from the internet)
with
Like
.
I would love to have a Faerun map product of Mike’s quality but that could be expanded to give more detail on a specific area. In the...
Aug 13, 2025
H
humble minion
replied to the thread
D&D 5E (2024)
How excited are you for the 2 upcoming Forgotten Realms books?
.
I'm not really going to base my opinion on the developer, personally. Not everyone 'gets' the Realms in a way that I envision them or...
Aug 13, 2025
H
humble minion
reacted to
overgeeked's post
in the thread
Check Out The Mutants & Masterminds 4E Playtest
with
Like
.
Huh. I'm glad I missed that. To me that's a sure sign it's already way too complex. Absolutely. It's really wild with the AP chart...
Aug 13, 2025
H
humble minion
replied to the thread
Check Out The Mutants & Masterminds 4E Playtest
.
Hmm, even having the grid at all i think is a bit of a relic of D&D3e that's best moved past in the case of M&M. Super fights should be...
Aug 12, 2025
H
humble minion
replied to the thread
Check Out The Mutants & Masterminds 4E Playtest
.
True, but there is such think as degrees of change. I don’t think many M&M fans want to see it transition to a completely narrative...
Aug 12, 2025
H
humble minion
replied to the thread
D&D 5E (2024)
How excited are you for the 2 upcoming Forgotten Realms books?
.
I’m interested, at this point, but I’ll wait and see. I’m a big ol’ FR lore tragic from way back, and one of the options I’m mulling for...
Aug 11, 2025
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