Tangentially related, it appears that Girl Genius is also running a gofundme to keep the lights on, quoting the Diamond bankruptcy as one reason (not necessarily the most significant- they talk about unrelated legal issues and flood damage to stock as major issues). They don’t seem to have...
Sorry, but just to satisfy my curiosity, where is that number coming from? I was under the impression that GR were a private company and didn’t publish financials.
I’d argue that the removal (without replacement) of the Independent power modifier was a big deal, plus the really messy lack of clarity and guidelines around how to use Affliction, especially with Limited.
Also, Weakness should have its save dc separated from the levels of weakness it applies...
If we assume the Valiant Adventures rules is a bit of a dry run (like DC Adventures was for m&m 3e back in the day) the big change seems to be a sort of quasi-advantage/disadvantage mechanic, which sits on top of m&ms usual system of modifiers. Can’t say I was a huge fan, it felt a bit awkward...
I’m interested, because I lurves me some M&M, but wary, because it’s most likely based on the Valiant Adventures rules changes and I think they’re not really what the game needed. Seemed to be more aimed at making the system familiar to 5e players rather than fixing some of the long-term pain...
That book has been in production for years now - even since pre-covid, I think. I haven’t been following all the latest updates or anything so it’s possible I’m not up to date, but it’s bordering on vapourware at this point.
And they might be holding it back even further to make it compatible...
Personally though, I confess I have no idea who’s buying GR stuff these days. I’m a big M&M fan and own the majority of products for that line over two editions, but the pace of new releases is glacial and even the core book is perennially out of print; the game is clearly on life support at...
As far as I know, all gofundme campaigns work that way, the target automatically scaling up every time the current target gets reached.
Of course, the starter of the campaign has the option to end it at any time if they’ve raised enough, or to refund the remainder after the fact if they don’t...
This thread is going to be locked any time now.
I’m not a mod, but I think we’ve reached a point of impasse between individuals with differing views and I suggest it might be better if those individuals stop replying to one another.
I vaguely recall canonically that this was already PCs in a pre written adventure? From Windriders of the Last Sea maybe? But I might be misremembering (and frankly, everything about Windriders is largely best ignored…)
I actually like the DS backstory a lot, although it has a few weird bits and I understand why people don’t like it.
The problem was metaplot, not backstory - the Prism Pentad should have been something that the PCs got to play through, not something rushed through in a careful or fairly...
Ability scores can stay standard without any real problems I think. The really hard core types who are concerned about this can just bump up the available points for points buy, or boost the standard array.
The real systemic problem is magic. I don’t think there’s ever been a higher-magic...
Maybe.
Obviously the difference is between most post-apocalyptic media and a D&D supplement is agency. In a film or book or whatever, the creator can ensure that the main characters stay on the right side of the slavery moral line. In D&D, they can't.
I've said it before, but the...
If they legit are updating old subclasses in a systematic way, it’s the rogue ones I’ll be holding out for. The Inquisitive and Mastermind were SUCH missed opportunities.
We killed Imryth. Last session of the main storyline of Storm King's Thunder. She got her licks in (and so especially did her mummy lord offsider who landed an unsaved Harm on the rogue who was only saved by his Death Ward), but the sheer volume of damage the great weapon paladin and archer...