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Hussar's latest activity
Hussar
reacted to
I'm A Banana's post
in the thread
D&D General
The Beautiful Mess of 5e
with
Like
.
Commentary as I'm listening to it: "Blue Magic" design was part of what informed the design of Shield and Counterspell, since Mearls is...
Oct 22, 2025
Hussar
replied to the thread
D&D General
Settings of Hope vs Settings of Despair
.
Reading this, and I can't really disagree with the interpretation, does rather clearly define why I don't like fantasy as a genre. The...
Oct 22, 2025
Hussar
replied to the thread
D&D General
What's your view on a pirate-driven campaign?
.
Why are you insisting on "realistic" naval combat? You appear to be the only one who needs this in order to differentiate from pirate...
Oct 21, 2025
Hussar
reacted to
GrimCo's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
For many people, playing pirates without ships and maritime shenanigans isn't playing pirates. I will be first one to tell people if...
Oct 21, 2025
Hussar
reacted to
Lanefan's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
Maritime campaign in general, then; neither pirate nor naval necessarily, just focused on the sea, the ships on it and the conflicts...
Oct 21, 2025
Hussar
reacted to
Lanefan's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
Those can be - and very often are - the main features of any campaign. Doesn't need to be maritime.
Oct 21, 2025
Hussar
replied to the thread
D&D General
What's your view on a pirate-driven campaign?
.
Sorry, but Treasure Island is hardly the be all and end all of the pirate genre. After all, Pirates of the Carribean is obviously...
Oct 21, 2025
Hussar
reacted to
GrimCo's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
Naval combat doesn't need to be center focus and main theme, but players in pirate campaign usually expect at least some action on the...
Oct 21, 2025
Hussar
replied to the thread
D&D General
Settings of Hope vs Settings of Despair
.
I elevator pitched a campaign a while ago based on The Wandering Village, if you’ve played that game. The village of the PCs is on the...
Oct 21, 2025
Hussar
replied to the thread
D&D General
Settings of Hope vs Settings of Despair
.
@Remathilis - I feel much the same as you do. So, when I'm running my game, I want it to be a lot more hopeful to be honest. I'm...
Oct 20, 2025
Hussar
replied to the thread
D&D General
What's your view on a pirate-driven campaign?
.
For me, this is rather the point. If all you're doing is boarding actions and no actual ship combat, why bother with ships at all? If...
Oct 20, 2025
Hussar
reacted to
Lanefan's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
For me, the ship-v-ship combat etc. would be a large part of the point of doing a maritime or pirate campaign in the first place. If I...
Oct 20, 2025
Hussar
replied to the thread
D&D General
What's your view on a pirate-driven campaign?
.
But, again, this is the problem with trying to use D&D for this. You're pretty much given zero guidance as to how to hand wave this...
Oct 20, 2025
Hussar
reacted to
GrimCo's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
Yup, like 7th sea, which is already set during that time and it's built around swashbuckling adventures we usually connect pirate...
Oct 20, 2025
Hussar
replied to the thread
D&D 5E (2024)
Rank 5e skills from most useful (1) to least useful (18)
.
Not really since, by RAW, any attempt to find secret doors, traps or anything "hidden" comes under Perception. Investigation only comes...
Oct 20, 2025
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