Recent content by Ibenadar

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    Help to Munchkin a Crusader

    Hmm, Lords of Madness If I take a character flaw at 1st (Shaky, -2 ranged) Aberration Blood - Flexible limbs (+2 grapple checks) 6th lvl - Deepspawn - 2 additional primary natural attacks 9th lvl - Starspawn - Flight and cold res 5 Would give me - 5 attacks with Touch of Golden Ice...
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    Help to Munchkin a Crusader

    Some of us having be playing this game since year zero and fancied an epic campaign we oodles of Rules-Fu (use the rules as written) B-) So we are Munchkining to our hearts content, but watching the CR climb through the roof Hmm 2 feats and 1 skill trick (extreme leap), Gives a range of...
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    Help to Munchkin a Crusader

    Yup, Straight Monkey Grip vs Power Attack not so good. Large FullBlade > Huge Fullblade (Monkey Grip) > Gargantuan Fullblade (Overpowered Blow) > Collosal Fullblade (Enlarge) + Keen = Very scary spike damage and gargantuan threat area. Strangely the quest is now underground in more confined spaces.
  4. I

    D&D 3E/3.5 Crafting and Balance? (3.5)

    Our biggest wonder about Crafting feats is how in hell do you use them in a campaign for other players without concocting house-rules to off-set the XP cost away from the crafter. Its nice to have a whole bunch of "fluff" or situational magic items without throwing the game balance out fo the...
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    Need for a 0-Spell Range Cursed Item

    Nice call on the cursed version of the ring of spell turning, unfortunately its more than a little beyond our capabilities, CL max 7 until we level a little further :( Any thoughts on how much the costs would come down if there was % chance of it being erratic or a save for its bad behavour...
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    Need for a 0-Spell Range Cursed Item

    Nope, 3.5. We have a party member most Craft Wondorous, etc feats and a sticky fingered mage. In the campaign some let to be specified magical event is messing with the ability to cast magic correctly. 2 of us slightly less evil players would like to come up with a way of killing the evil...
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    Need for a 0-Spell Range Cursed Item

    We have a sneaky mage who keeps pilfering small magic items from foes when our backs are turned. I would like to drop a suprise on him. A cursed item that reduces the range on his spells to 0, most probably after failing a save to negate effect, but not curse. Any ideas on an item to base...
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    D&D 3E/3.5 Crafting and Balance? (3.5)

    I can think of one reason, dropping a few healing spells on the party doesn't cost XP and potentially knock him back a level.
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    Help to Munchkin a Crusader

    I am involved in a heavily munchined campain using all the 3.x official rule books. For example we have a half-giant fighter with monkey grip wielding a +2 titan sized full-blade standing in for a tank and my half-giant cleric has a crossbow capable of dealing balistia level damage. The party...
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